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IMapRendererContext.h
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Implemented spell range overlay for Dimension Door and Scuttle Boat
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2023-04-20 14:15:08 +03:00 |
IMapRendererObserver.h
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Added more checks to avoid potential nullptr dereference crash
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2023-03-25 23:54:51 +02:00 |
mapHandler.cpp
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Fix crash on winning scenario
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2023-03-21 18:40:48 +02:00 |
mapHandler.h
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Formatting
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2023-03-05 18:02:59 +02:00 |
MapRenderer.cpp
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Merge beta -> develop
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2023-04-26 22:48:08 +03:00 |
MapRenderer.h
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Implemented spell range overlay for Dimension Door and Scuttle Boat
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2023-04-20 14:15:08 +03:00 |
MapRendererContext.cpp
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Merge beta -> develop
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2023-04-26 22:48:08 +03:00 |
MapRendererContext.h
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Implemented spell range overlay for Dimension Door and Scuttle Boat
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2023-04-20 14:15:08 +03:00 |
MapRendererContextState.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
MapRendererContextState.h
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Formatting
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2023-03-05 18:02:59 +02:00 |
MapView.cpp
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Allow zooming with mouse wheel
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2023-05-17 00:49:24 +03:00 |
MapView.h
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Allow zooming with mouse wheel
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2023-05-17 00:49:24 +03:00 |
MapViewActions.cpp
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Allow zooming with mouse wheel
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2023-05-17 00:49:24 +03:00 |
MapViewActions.h
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Allow zooming with mouse wheel
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2023-05-17 00:49:24 +03:00 |
MapViewCache.cpp
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Fix graphical artifacts on map scaling
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2023-05-19 17:09:46 +03:00 |
MapViewCache.h
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Fix graphical artifacts on map scaling
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2023-05-19 17:09:46 +03:00 |
MapViewController.cpp
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Implemented zoom reset shortcut (backspace)
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2023-05-17 14:54:19 +03:00 |
MapViewController.h
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Allow zooming with mouse wheel
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2023-05-17 00:49:24 +03:00 |
MapViewModel.cpp
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Fix graphical artifacts on map scaling
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2023-05-19 17:09:46 +03:00 |
MapViewModel.h
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Basic version of zoomable adventure map
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2023-05-16 23:42:51 +03:00 |