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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/mapeditor
2024-09-12 14:16:27 +03:00
..
icons Remove renamed icons 2024-06-29 00:55:25 +09:00
inspector Merge pull request #4490 from godric3/fix-campaign-hero-placeholder 2024-09-09 23:39:20 +03:00
mapsettings Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
resourceExtractor Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
translation Update the French translation 2024-09-10 08:55:10 +02:00
Animation.cpp Remove creations of custom animations in runtime 2024-07-19 10:08:50 +00:00
Animation.h Remove creations of custom animations in runtime 2024-07-19 10:08:50 +00:00
BitmapHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BitmapHandler.h
CMakeLists.txt use custom roles instead of Qt::UserRole 2024-07-28 22:58:06 +02:00
generatorprogress.cpp
generatorprogress.h
generatorprogress.ui
graphics.cpp Code review followup with additional refactor 2024-08-23 10:43:48 +02:00
graphics.h Stabilization 2024-01-19 13:55:22 +02:00
jsonutils.cpp JsonNode constructors: Take fileName as argument 2024-07-17 13:50:59 +02:00
jsonutils.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
launcherdirs.cpp
launcherdirs.h
main.cpp #2590 enable high dpi 2024-05-16 00:32:15 +02:00
mainwindow.cpp map-editor: add hero placeholder with heroType defined to reservedCampaignHeroes on map save 2024-08-22 16:53:43 +02:00
mainwindow.h Changed settings location for Qt apps to be in line with main game 2024-06-08 15:31:40 +00:00
mainwindow.ui Embed mapeditor resources 2024-06-29 00:53:01 +09:00
mapcontroller.cpp ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 2024-09-04 21:25:55 +03:00
mapcontroller.h Mod compatibility check is now in a separate class and not part of 2023-11-08 21:27:05 +02:00
mapeditor.ico
mapeditor.rc
mapeditorroles.h PR review fixes: 2024-08-01 22:36:01 +02:00
maphandler.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
maphandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
mapview.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
mapview.h Add line and fill brushes 2023-10-14 02:58:13 +02:00
objectbrowser.cpp Use auto instead of redundant type in initializations using new 2024-01-16 21:40:53 +00:00
objectbrowser.h
playerparams.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
playerparams.h Town picker in player settings implemented 2023-09-11 20:37:26 +02:00
playerparams.ui Object picker implemented 2023-09-11 20:37:26 +02:00
playersettings.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
playersettings.h code style 2024-06-13 21:35:30 +03:00
playersettings.ui Allow single player on map and fix player params initialization 2023-04-02 14:31:57 +04:00
resources.qrc Embed mapeditor resources 2024-06-29 00:53:01 +09:00
scenelayer.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
scenelayer.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
validator.cpp Code review followup with additional refactor 2024-08-23 10:43:48 +02:00
validator.h Code review followup with additional refactor 2024-08-23 10:43:48 +02:00
validator.ui
vcmieditor.desktop cz consisteny 2023-12-29 16:56:04 +01:00
windownewmap.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
windownewmap.h code style 2024-06-13 21:35:30 +03:00
windownewmap.ui Add new map sizes & better layout 2024-03-01 12:15:04 +01:00