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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/VCAI
Alexander Shishkin 1e8fc51f70
Merge pull request #549 from dydzio0614/AiStackSplitImprovement
AI hero exchange improvement: split last creature stack
2019-02-13 00:02:31 +03:00
..
Goals remove legacy VisitObj goal name in AI logging 2019-02-12 18:29:42 +01:00
Pathfinding AI: fix paths after merge of #545 2019-02-09 18:46:19 +03:00
AIhelper.cpp AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
AIhelper.h AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
AIUtility.cpp AI: stability fixes 2019-01-26 22:38:57 +02:00
AIUtility.h Use the same cost value in Pathfinder and fuzzy evaluations. 2019-01-17 10:54:41 +03:00
BuildingManager.cpp Merge pull request #497 from nullkiller/ai-pathfinder-boat 2018-10-28 14:29:09 +03:00
BuildingManager.h Merge pull request #497 from nullkiller/ai-pathfinder-boat 2018-10-28 14:29:09 +03:00
CMakeLists.txt AI: extract pathfinding special actions and rules to separate files 2019-02-08 17:43:32 +02:00
FuzzyEngines.cpp VisitObjEngine: avoid crashes if object is no longer visible 2019-01-27 05:58:46 +03:00
FuzzyEngines.h [c::b] Updated projects, fixed build 2018-12-31 00:03:31 +03:00
FuzzyHelper.cpp AI: town portal support 2019-01-17 10:40:23 +03:00
FuzzyHelper.h AI: town portal support 2019-01-17 10:40:23 +03:00
main.cpp Code style: formatting and refactoring of VCAI code 2018-04-08 17:43:20 +07:00
MapObjectsEvaluator.cpp Fix AI value handling for heroes 2018-11-03 12:46:02 +01:00
MapObjectsEvaluator.h Improve dwelling value evaluation 2018-08-16 21:17:45 +02:00
ResourceManager.cpp Fixed warnings. 2019-01-08 00:40:09 +03:00
ResourceManager.h Warnings fixes (#538) 2019-01-19 13:52:02 +03:00
SectorMap.cpp - Fixed Border Gates logic 2018-08-08 10:52:52 +02:00
SectorMap.h Refactoring: Move SectorMap to separate file 2018-08-04 21:59:30 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp [C::B] Updated projects 2019-02-10 04:57:06 +03:00
VCAI.cpp Style fixes 2019-02-12 19:47:19 +01:00
VCAI.h Use the same cost value in Pathfinder and fuzzy evaluations. 2019-01-17 10:54:41 +03:00
VCAI.vcxproj AI: extract pathfinding special actions and rules to separate files 2019-02-08 17:43:32 +02:00
VCAI.vcxproj.filters Update VS project filters 2019-02-09 13:24:43 +01:00