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AccessibilityInfo.cpp
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AccessibilityInfo.h
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AutocombatPreferences.h
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Comment out unused OH3 options so they do not clutter code suggestions
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2023-08-20 19:11:36 +02:00 |
BattleAction.cpp
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
BattleAction.h
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Fixed ending of battles due to retreat/surrender
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2023-08-23 18:46:56 +03:00 |
BattleAttackInfo.cpp
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BattleAttackInfo.h
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BattleHex.cpp
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Removed neighbouringTilesWithDirection and using
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2023-06-11 18:40:47 +03:00 |
BattleHex.h
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
BattleInfo.cpp
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Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2023-09-07 10:51:02 +03:00 |
BattleInfo.h
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
BattleProxy.cpp
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
BattleProxy.h
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
BattleStateInfoForRetreat.cpp
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BattleStateInfoForRetreat.h
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BattleAI: avoid selfblocking on siege
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2023-04-09 16:22:37 +03:00 |
CBattleInfoCallback.cpp
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Fix negative spell cost
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2023-09-22 01:12:10 +02:00 |
CBattleInfoCallback.h
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Client-side support for multiple battles
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2023-09-06 16:03:47 +03:00 |
CBattleInfoEssentials.cpp
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
CBattleInfoEssentials.h
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Client-side support for multiple battles
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2023-09-06 16:03:47 +03:00 |
CObstacleInstance.cpp
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
CObstacleInstance.h
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
CPlayerBattleCallback.cpp
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Fix build
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2023-09-06 16:03:47 +03:00 |
CPlayerBattleCallback.h
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Fix build
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2023-09-06 16:03:47 +03:00 |
CUnitState.cpp
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CUnitState.h
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Small changes after review.
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2023-06-23 20:05:15 +03:00 |
DamageCalculator.cpp
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
DamageCalculator.h
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Destination.cpp
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Destination.h
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IBattleInfoCallback.h
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Fix build
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2023-09-06 16:03:47 +03:00 |
IBattleState.cpp
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IBattleState.h
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
IUnitInfo.h
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PossiblePlayerBattleAction.h
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ReachabilityInfo.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
ReachabilityInfo.h
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SideInBattle.cpp
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Update SideInBattle.cpp
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2023-07-25 15:02:28 +03:00 |
SideInBattle.h
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SiegeInfo.cpp
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SiegeInfo.h
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Unit.cpp
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Renamed MetaString methods to more logical names
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2023-06-20 19:37:27 +03:00 |
Unit.h
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Renamed MetaString methods to more logical names
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2023-06-20 19:37:27 +03:00 |