..
vcmi_client
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp
Animation system update:
2010-11-15 15:15:00 +00:00
AdventureMapButton.h
Early changes towards MP support.
2010-10-24 11:35:14 +00:00
CAdvmapInterface.cpp
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
2010-10-30 21:53:41 +00:00
CAdvmapInterface.h
Support for 16bpp displays. Possible optimizations.
2010-08-05 11:02:18 +00:00
CAnimation.cpp
Animation system update:
2010-11-15 15:15:00 +00:00
CAnimation.h
Animation system update:
2010-11-15 15:15:00 +00:00
CBattleInterface.cpp
Animation system update:
2010-11-15 15:15:00 +00:00
CBattleInterface.h
Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used).
2010-10-31 21:29:39 +00:00
CBitmapHandler.cpp
- changes in LodHandler:
2010-11-09 11:27:58 +00:00
CBitmapHandler.h
* minor changes
2010-08-17 14:58:13 +00:00
CCastleInterface.cpp
Animation system update:
2010-11-15 15:15:00 +00:00
CCastleInterface.h
Animation system update:
2010-11-15 15:15:00 +00:00
CConfigHandler.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
CConfigHandler.h
* partially done support for resolutions smaller than 800x600 by screen scrolling
2010-08-23 15:16:40 +00:00
CCreatureAnimation.cpp
- changes in LodHandler:
2010-11-09 11:27:58 +00:00
CCreatureAnimation.h
* minor changes
2010-08-17 14:58:13 +00:00
CCursorHandler.cpp
* partially done support for resolutions smaller than 800x600 by screen scrolling
2010-08-23 15:16:40 +00:00
CCursorHandler.h
* Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact.
2009-11-28 19:55:40 +00:00
CGameInfo.cpp
* small refactoring
2010-08-16 09:54:09 +00:00
CGameInfo.h
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
2010-10-30 21:53:41 +00:00
CHeroWindow.cpp
- LodHandler now will ignore file extensions.
2010-08-28 15:10:37 +00:00
CHeroWindow.h
Fixed #15 , #224 , #370 , #516
2010-07-13 05:25:40 +00:00
CKingdomInterface.cpp
Restored Warmonger's changes to artifacts system.
2010-11-10 00:06:25 +00:00
CKingdomInterface.h
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
2010-07-22 00:32:45 +00:00
Client.cpp
Hotfix for loading game.
2010-11-03 11:34:25 +00:00
Client.h
Fixed 313 & 314 :)
2010-11-15 12:51:53 +00:00
CMessage.cpp
Animation system update:
2010-11-15 15:15:00 +00:00
CMessage.h
Fixed #543 and #547 . Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
2010-07-26 15:37:58 +00:00
CMT.cpp
- changes in LodHandler:
2010-11-09 11:27:58 +00:00
CPlayerInterface.cpp
Version bump.
2010-11-06 14:43:48 +00:00
CPlayerInterface.h
Early changes towards MP support.
2010-10-24 11:35:14 +00:00
CPreGame.cpp
Animation system update:
2010-11-15 15:15:00 +00:00
CPreGame.h
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
2010-10-30 21:53:41 +00:00
CSpellWindow.cpp
Fixed #296
2010-11-15 07:15:10 +00:00
CSpellWindow.h
* Town portal implemented
2010-08-04 13:41:01 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FontBase.h
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
2010-07-06 02:10:26 +00:00
FunctionList.h
* battle options window works again
2009-05-19 18:23:04 +00:00
Graphics.cpp
- changes in LodHandler:
2010-11-09 11:27:58 +00:00
Graphics.h
* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).
2010-08-19 15:24:32 +00:00
GUIBase.cpp
* a bit better screen scrolling for small resolutions
2010-08-26 15:33:55 +00:00
GUIBase.h
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
2010-10-30 21:53:41 +00:00
GUIClasses.cpp
Animation system update:
2010-11-15 15:15:00 +00:00
GUIClasses.h
Animation system update:
2010-11-15 15:15:00 +00:00
Makefile.am
Animation system update:
2010-11-15 15:15:00 +00:00
Makefile.in
Animation system update:
2010-11-15 15:15:00 +00:00
mapHandler.cpp
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
2010-10-30 21:53:41 +00:00
mapHandler.h
* a bit better screen scrolling for small resolutions
2010-08-26 15:33:55 +00:00
NetPacksClient.cpp
Early changes towards MP support.
2010-10-24 11:35:14 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDL_Extensions.cpp
- New animation system:
2010-10-18 15:08:59 +00:00
SDL_Extensions.h
* minor fixes for screen scrolling
2010-08-23 16:13:30 +00:00
SDL_framerate.cpp
* moved a few files
2009-05-20 10:08:56 +00:00
SDL_framerate.h
* moved a few files
2009-05-20 10:08:56 +00:00
VCMI_client.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcproj
Compile fix + minor changes.
2010-08-17 15:16:08 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00