..
ai /nkai
NKAI: take into account 7lvl creature cost when we consider what resources we need
2024-07-18 20:24:24 +03:00
creatures
Exclude some AB creatures from randomization picks
2024-05-16 09:53:37 +00:00
factions
Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-03 16:31:07 +00:00
heroes
Erdamon now increases both min and max damage, as in H3
2024-04-06 15:59:08 +03:00
objects
Add compatibility for old vcmi maps
2024-07-29 17:13:31 +00:00
schemas
Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-03 16:31:07 +00:00
spells
More correct frenzy spell creature immunities
2023-12-24 01:09:10 +02:00
widgets
adjust resource naming
2024-08-28 00:02:29 +02:00
ambientSounds.json
Restored ambient sounds functionality
2023-03-05 18:02:59 +02:00
artifacts.json
Fix double off-by-one bug with CREATURE_GROWTH bonus
2024-01-05 16:57:44 +02:00
battleEffects.json
Fix teleport animation speed
2023-03-25 23:54:51 +02:00
battlefields.json
Replace bonus string description with metastring that can properly
2024-04-09 16:13:30 +03:00
battles_graphics.json
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00
battleStartpos.json
Fixed positioning of units in tight formation to match H3
2023-07-15 16:09:44 +03:00
biomes.json
Actually, lava will only have 3 obstacle sets without mods
2024-04-13 20:56:05 +02:00
bonuses.json
disintegrate
2024-08-24 00:29:36 +02:00
buildingsLibrary.json
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
campaign_regions.json
code review
2024-08-12 17:57:34 +02:00
campaignMedia.json
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
campaignSets.json
unlock functionality
2023-09-20 23:06:32 +02:00
commanders.json
Fix wrong comment
2024-01-01 17:53:05 +01:00
difficulty.json
Update difficulty.json
2024-01-19 19:15:19 +01:00
ERMU_to_picture.json
Convert ERMU_to_picture.txt into ERMU_to_picture.json.
2011-08-31 23:27:33 +00:00
filesystem.json
Remove no longer used path from wog
2024-05-02 16:44:21 +03:00
fonts.json
- playing a bit with ttf fonts: bugfix + shadow rendering
2013-01-29 22:43:39 +00:00
gameConfig.json
use primary skill array
2024-08-08 22:03:54 +08:00
heroClasses.json
Fixed Reverse-Assignment of Dungeon Hero Classes
2024-01-09 02:21:14 +01:00
highscoreCreatures.json
fix crash on score outside 0...500 range
2024-06-17 17:08:52 +00:00
mainmenu.json
Fixed not working shortcuts on some buttons in main menu
2024-04-11 22:00:54 +03:00
mapOverrides.json
Allow standard defeat on 'To kill a hero' map, in line with H3
2024-05-28 15:43:31 +00:00
NEUTRAL.PAL
Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
2009-06-30 15:36:12 +00:00
obstacles.json
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
randomMap.json
Use HoTA values for water treasures
2024-02-04 08:57:02 +01:00
resources.json
Fxied #306 and #856 .
2012-04-08 02:14:20 +00:00
rivers.json
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
roads.json
Added translatable strings for roads & rivers, for use in editor
2023-01-10 00:01:35 +02:00
shortcutsConfig.json
code review
2024-08-14 21:51:08 +02:00
skills.json
change MANA_PER_KNOWLEGDE to percentage
2024-03-23 20:28:49 +01:00
terrains.json
It is now possible to define multiple music themes for terrains
2024-07-15 21:46:41 +00:00
terrainViewPatterns.json
Implemented configurable level of decorations for terrains
2023-12-22 17:41:30 +02:00
textColors.json
color are now html color names
2023-09-15 15:27:26 +02:00