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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/mapObjects
Andrey Filipenkov 2a43b7cfbc display owner of ownable objects in tooltip
also displays owner of towns (deviation from oh3)
2023-01-21 14:25:43 +03:00
..
CArmedInstance.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CArmedInstance.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CBank.cpp All creature-related texts go through translator 2023-01-20 15:18:36 +02:00
CBank.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGHeroInstance.cpp All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
CGHeroInstance.h All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
CGMarket.cpp All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
CGMarket.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGPandoraBox.cpp All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
CGPandoraBox.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGTownInstance.cpp All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
CGTownInstance.h All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
CObjectClassesHandler.cpp Finalization of refactoring: 2023-01-20 15:18:36 +02:00
CObjectClassesHandler.h Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2023-01-10 00:01:35 +02:00
CObjectHandler.cpp display owner of ownable objects in tooltip 2023-01-21 14:25:43 +03:00
CObjectHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CommonConstructors.cpp All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
CommonConstructors.h Fix incorrect templates for mines in HoTA 2022-10-08 12:42:10 +03:00
CQuest.cpp All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
CQuest.h Access to quests texts is now processed via translator 2023-01-01 14:56:45 +02:00
CRewardableConstructor.cpp Integrated valid fixes from PR #1143 2022-12-07 18:13:54 +02:00
CRewardableConstructor.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRewardableObject.cpp All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
CRewardableObject.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonRandom.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonRandom.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
MapObjects.h
MiscObjects.cpp display owner of ownable objects in tooltip 2023-01-21 14:25:43 +03:00
MiscObjects.h display owner of ownable objects in tooltip 2023-01-21 14:25:43 +03:00
ObjectTemplate.cpp Native terrain is now required for faction, opt-out with value "none" 2023-01-17 22:59:14 +02:00
ObjectTemplate.h Fixed game startup 2023-01-10 00:01:35 +02:00