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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/adventureMap
2023-05-23 15:08:10 +03:00
..
AdventureMapInterface.cpp Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring 2023-05-23 15:08:10 +03:00
AdventureMapInterface.h Basic version of zoomable adventure map 2023-05-16 23:42:51 +03:00
AdventureMapShortcuts.cpp Merge pull request #2163 from IvanSavenko/adventure_map_zoom 2023-05-20 13:35:53 +03:00
AdventureMapShortcuts.h Basic version of zoomable adventure map 2023-05-16 23:42:51 +03:00
AdventureMapWidget.cpp Fix cancelling spellcast with escape 2023-05-09 13:10:33 +03:00
AdventureMapWidget.h Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
AdventureOptions.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
AdventureOptions.h Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
AdventureState.h Fixed toggleable buttons (sleep/wake & subterra/surface) 2023-05-09 13:10:33 +03:00
CInfoBar.cpp Extracted event management from GuiHandler and CIntObject 2023-05-20 01:51:49 +03:00
CInfoBar.h InfoBar: disable scrollbar 2023-04-07 20:50:47 +03:00
CInGameConsole.cpp Extracted event management from GuiHandler and CIntObject 2023-05-20 01:51:49 +03:00
CInGameConsole.h Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
CList.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CList.h Remove no longer used code 2023-05-09 13:10:33 +03:00
CMinimap.cpp Restore SDL_main in CMT.cpp 2023-05-20 01:51:49 +03:00
CMinimap.h Further refactoring to cleanup code of advmap and locplint 2023-04-20 22:04:24 +03:00
CResDataBar.cpp Initial part of dynamically-sized adventure map: 2023-05-09 13:10:33 +03:00
CResDataBar.h Fixed visibility of corner gems 2023-05-09 13:10:33 +03:00
MapAudioPlayer.cpp int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
MapAudioPlayer.h Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00