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2c4c964a45
- replaced CDefObjInfo with ObjectTemplate class - ObjectTempate is a direct member of objects instead of pointer with shared ownership across CMap, handler and game objects - simplified handling of objects that can change appearance (e.g. towns) - all object queries regarding object appearance/blockmaps use h3m pos instead of relative positions - removed need of modhandler::reload - cleanup of some old code |
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.. | ||
CCampaignHandler.cpp | ||
CCampaignHandler.h | ||
CMap.cpp | ||
CMap.h | ||
CMapEditManager.cpp | ||
CMapEditManager.h | ||
CMapInfo.cpp | ||
CMapInfo.h | ||
CMapService.cpp | ||
CMapService.h | ||
MapFormatH3M.cpp | ||
MapFormatH3M.h | ||
MapFormatJson.cpp | ||
MapFormatJson.h |