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battles
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Reduce includes in headers
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2024-04-26 13:26:33 +03:00 |
processors
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Merge pull request #3861 from Laserlicht/pvp_options
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2024-05-03 10:38:42 +03:00 |
queries
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Reduce includes in headers
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2024-04-26 13:26:33 +03:00 |
CGameHandler.cpp
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Slightly better randomization of map template
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2024-05-08 17:11:14 +00:00 |
CGameHandler.h
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
CMakeLists.txt
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Implemented option to run server as a thread with shared VLC
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2024-02-11 17:55:02 +02:00 |
CVCMIServer.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
CVCMIServer.h
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use MetaString
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2024-05-02 21:03:23 +02:00 |
GlobalLobbyProcessor.cpp
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Store and send mod list and game version for game rooms
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2024-04-23 17:15:59 +03:00 |
GlobalLobbyProcessor.h
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Store and send mod list and game version for game rooms
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2024-04-23 17:15:59 +03:00 |
LobbyNetPackVisitors.h
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Guest can also use & renaming
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2024-05-01 15:58:22 +02:00 |
NetPacksLobbyServer.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
NetPacksServer.cpp
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
ServerNetPackVisitors.h
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Saving costume
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2024-04-27 21:35:37 +03:00 |
ServerSpellCastEnvironment.cpp
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
ServerSpellCastEnvironment.h
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TurnTimerHandler.cpp
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Removed no longer used mutexes from match server
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2024-02-03 17:04:14 +02:00 |
TurnTimerHandler.h
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Added serialization of turn timer handler
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2024-04-26 13:16:02 +03:00 |
VCMI_server.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
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