..
vcmi_lib
BattleAction.cpp
Stupid AI is capable of winning / losing battle.
2011-01-08 18:33:40 +00:00
BattleAction.h
- Next part of animation system:
2011-02-06 17:26:27 +00:00
BattleState.cpp
* more or less fixed spells
2011-01-20 19:57:12 +00:00
BattleState.h
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CArtHandler.cpp
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
CArtHandler.h
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
CBuildingHandler.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CBuildingHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CCampaignHandler.cpp
A few fixes for artifacts.
2011-01-18 18:56:14 +00:00
CCampaignHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CCreatureHandler.cpp
Merged Warmonger's changes from trunk
2011-02-06 08:32:05 +00:00
CCreatureHandler.h
Merged Warmonger's changes from trunk
2011-02-06 08:32:05 +00:00
CCreatureSet.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CCreatureSet.h
Merged Warmonger's changes from trunk
2011-02-06 08:32:05 +00:00
CDefObjInfoHandler.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CDefObjInfoHandler.h
* a voodoo fix of a mysterious bug
2010-12-27 10:48:28 +00:00
CGameState.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CGameState.h
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
CGeneralTextHandler.cpp
Merged Ivan's changes from trunk (r1921)
2011-01-28 02:33:26 +00:00
CGeneralTextHandler.h
Merged Ivan's changes from trunk (r1921)
2011-01-28 02:33:26 +00:00
CHeroHandler.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CHeroHandler.h
* splitted CGameState into general game state and battle game state
2010-12-25 19:23:30 +00:00
CLodHandler.cpp
* improved speed of CLodHandler::entries
2011-01-14 16:52:37 +00:00
CLodHandler.h
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CMapInfo.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CMapInfo.h
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
2010-10-30 21:53:41 +00:00
CObjectHandler.cpp
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
CObjectHandler.h
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
CondSh.h
* version set 0.73b
2009-08-03 23:53:18 +00:00
Connection.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
Connection.h
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
ConstTransitivePtr.h
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CSpellHandler.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CSpellHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CTownHandler.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CTownHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
HeroBonus.cpp
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
HeroBonus.h
Merged Warmonger's changes from trunk
2011-02-06 08:32:05 +00:00
IGameCallback.cpp
* a bit better stack reversing
2011-01-20 17:25:15 +00:00
IGameCallback.h
* a bit better stack reversing
2011-01-20 17:25:15 +00:00
Interprocess.h
Makefile.am
- Next part of animation system:
2011-02-06 17:26:27 +00:00
Makefile.in
- Next part of animation system:
2011-02-06 17:26:27 +00:00
map.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
map.h
Practically finished combined artifacts changes, many other fixes.
2011-01-28 02:11:58 +00:00
NetPacks.h
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
NetPacksLib.cpp
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
RegisterTypes.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
RegisterTypes.h
VCMI_lib.cbp
VCMI_Lib.cpp
Little more work on artifacts.
2010-12-29 21:04:22 +00:00
VCMI_Lib.h
Some work towards useful AI:
2010-11-28 16:39:13 +00:00
VCMI_lib.vcproj
New files / project files for VC9.
2010-04-02 02:23:22 +00:00
VCMIDirs.h
Fixed #110 .
2009-11-13 16:02:25 +00:00