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BattleActionsController.cpp
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Show cursor (including attack direction) when swiping in battle
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2023-06-05 19:20:18 +03:00 |
BattleActionsController.h
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Test version of swipe gesture for in-combat attacks
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2023-06-05 19:20:08 +03:00 |
BattleAnimationClasses.cpp
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
BattleAnimationClasses.h
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
BattleConstants.h
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BattleEffectsController.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
BattleEffectsController.h
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BattleFieldController.cpp
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Merge pull request #2250 from IvanSavenko/event_handling_fixes
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2023-06-25 17:39:55 +03:00 |
BattleFieldController.h
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Merge pull request #2250 from IvanSavenko/event_handling_fixes
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2023-06-25 17:39:55 +03:00 |
BattleInterface.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
BattleInterface.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
BattleInterfaceClasses.cpp
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Fix battle queue stack highlighting
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2023-06-20 19:58:05 +03:00 |
BattleInterfaceClasses.h
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Fix battle queue stack highlighting
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2023-06-20 19:58:05 +03:00 |
BattleObstacleController.cpp
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Implemented foreground/background obstacles:
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2023-06-06 15:53:14 +03:00 |
BattleObstacleController.h
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
BattleProjectileController.cpp
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
BattleProjectileController.h
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
BattleRenderer.cpp
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BattleRenderer.h
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Implemented foreground/background obstacles:
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2023-06-06 15:53:14 +03:00 |
BattleSiegeController.cpp
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Implemented foreground/background obstacles:
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2023-06-06 15:53:14 +03:00 |
BattleSiegeController.h
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BattleStacksController.cpp
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
BattleStacksController.h
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
BattleWindow.cpp
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Fix spellcast cancelation in battle
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2023-06-05 19:20:06 +03:00 |
BattleWindow.h
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Fix spellcast cancelation in battle
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2023-06-05 19:20:06 +03:00 |
CreatureAnimation.cpp
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CreatureAnimation.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |