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adventureMap
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Fix updating of heroes when moving to/from garrison
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2023-07-15 16:09:44 +03:00 |
battle
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Replaced clickReleased with clickPressed where applicable in H3
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2023-07-09 17:48:25 +03:00 |
eventsSDL
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Merge pull request #2301 from Laserlicht/haptic_feedback
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2023-07-13 12:56:54 +03:00 |
gui
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Fix shortcuts not working sometimes
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2023-07-15 16:09:44 +03:00 |
icons
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ios
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changes from code review
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2023-07-08 21:02:03 +02:00 |
lobby
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Merge pull request #2310 from IvanSavenko/left_click_refactor
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2023-07-13 13:03:06 +03:00 |
mainmenu
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replaced clickPressed with clickReleased where applicable to H3
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2023-07-09 17:55:39 +03:00 |
mapView
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
render
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Always show correct game resolution in settings, unaffected by scaling
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2023-07-15 16:09:44 +03:00 |
renderSDL
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Always show correct game resolution in settings, unaffected by scaling
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2023-07-15 16:09:44 +03:00 |
widgets
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Merge pull request #2310 from IvanSavenko/left_click_refactor
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2023-07-13 13:03:06 +03:00 |
windows
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Always show correct game resolution in settings, unaffected by scaling
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2023-07-15 16:09:44 +03:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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CGameInfo.h
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Client.cpp
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
Client.h
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
ClientCommandManager.cpp
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
ClientCommandManager.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
ClientNetPackVisitors.h
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
CMakeLists.txt
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Replaced SDL user events list with dispatching of arbitrary functors
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2023-06-26 21:51:10 +03:00 |
CMT.cpp
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Replaced WoG opening with H3:SoD files
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2023-07-15 16:09:44 +03:00 |
CMT.h
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Moved SDL renderer access to ScreenHandler class
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2023-07-07 14:29:03 +03:00 |
CMusicHandler.cpp
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Merged "music" resource type into "sound", enables ogg's use as sounds
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2023-05-15 22:22:54 +03:00 |
CMusicHandler.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CPlayerInterface.cpp
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Do not play movement sound on non-movement actions
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2023-07-15 16:09:44 +03:00 |
CPlayerInterface.h
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
CServerHandler.cpp
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Fix another unprotected UI access
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2023-06-26 22:14:21 +03:00 |
CServerHandler.h
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Refactoring of campaign handler: rename types and use strong typing
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2023-06-26 17:15:59 +03:00 |
CVideoHandler.cpp
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
CVideoHandler.h
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LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
NetPacksLobbyClient.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
PlayerLocalState.cpp
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Added encapsulation for movement points access
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2023-06-25 17:42:36 +03:00 |
PlayerLocalState.h
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Moved selection logic to player state
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2023-04-20 22:04:24 +03:00 |
resource.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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