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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/client
2016-08-13 16:57:11 +03:00
..
battle CBattleInterface: fix crash on defeat in tactics phase. Fix issue 2440 2016-08-09 18:15:58 +03:00
gui Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
widgets Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
windows Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CBitmapHandler.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CBitmapHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp Finalization of object type handler interface 2014-05-16 23:50:02 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
Client.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CMakeLists.txt Draft boost::format based log proxy. 2016-08-13 16:57:09 +03:00
CMessage.cpp Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CMT.h Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
CMusicHandler.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CMusicHandler.h support for music streaming 2016-01-30 22:34:46 +01:00
CPlayerInterface.cpp Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
CPlayerInterface.h Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
CPreGame.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CPreGame.h Start integration of map format into engine 2016-02-09 20:20:03 +03:00
CVideoHandler.cpp try to fix travis build. 2015-11-11 15:44:17 +03:00
CVideoHandler.h Another ffmpeg api fix 2015-11-14 03:59:16 +03:00
DPIaware.manifest
Graphics.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
Graphics.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp Use "Favorable" instead of "Favourable" everywhere for consistency 2015-12-06 02:23:41 +03:00
mapHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
NetPacksClient.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h
SDLMain.h Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLMain.m Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h copyright stuff 2016-01-31 11:13:56 +01:00
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp projects update 2016-08-13 16:57:11 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
vcmi.ico