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vcmi
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server
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Ivan Savenko
8fac276922
- a bit nicer stack queue. Check forum for graphics.
...
- warning fix
2012-08-28 16:28:21 +00:00
..
CGameHandler.cpp
- a bit nicer stack queue. Check forum for graphics.
2012-08-28 16:28:21 +00:00
CGameHandler.h
Fixed
#1055
- hang when creature performed automatic (not controleld by player) action.
2012-08-27 12:34:43 +00:00
CMakeLists.txt
- moved ParseBonus to JsonNode.cpp (linkage errors)
2012-07-19 18:52:44 +00:00
CVCMIServer.cpp
Mod Handler class. It is connected with engine, but doesn't do anything yet.
2012-08-10 13:07:53 +00:00
CVCMIServer.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
Makefile.am
Added test for librt, since linux needs it and OSX doesn't have it.
2012-02-13 02:15:05 +00:00
Makefile.in
- moved ColorPutter's to separate SDL_Pixels.h file
2012-05-17 10:44:48 +00:00
NetPacksServer.cpp
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
2012-08-26 09:07:48 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* simple mechanism for detecting desync after init
2012-03-27 20:08:54 +00:00
VCMI_server.vcxproj
Partial fix for
#961
.
2012-05-18 22:47:54 +00:00