..
battle
Merge pull request #595 from dydzio0614/BattleConsoleButtons
2019-05-21 10:05:01 +03:00
gui
Stabilize vcmi ( #488 )
2018-08-26 19:09:56 +03:00
icons
lobby
Optimize button responsiveness during pregame options
2019-04-20 18:26:54 +02:00
mainmenu
Fixed single map victory crash
2019-03-29 22:01:51 +01:00
widgets
Revert old statusbar hackfix
2019-06-06 22:56:14 +02:00
windows
More mouse scrolling fixes
2020-01-04 22:45:33 -08:00
CBitmapHandler.cpp
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CBitmapHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGameInfo.cpp
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CGameInfo.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
Client.cpp
Add support for the Android App to notify if the server has been closed
2020-01-06 16:43:02 +00:00
Client.h
VCAI performance improvements
2019-01-17 10:50:56 +03:00
CMakeLists.txt
CMake more transitive
2019-03-28 16:56:51 +03:00
CMessage.cpp
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CMessage.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CMT.cpp
Add proper thread synchronization for campaigns
2019-03-30 00:28:33 +01:00
CMT.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CMusicHandler.cpp
CSoundHandler: fix "unmutable" game ( #588 )
2019-05-07 06:30:44 +03:00
CMusicHandler.h
Code style: remove void from constructors without arguments
2018-01-13 11:51:47 +03:00
CPlayerInterface.cpp
Fix all common victory/defeat crashes
2019-06-08 16:59:04 +02:00
CPlayerInterface.h
Fix no player interface swap on being attacked
2019-05-04 10:07:52 +03:00
CreatureCostBox.cpp
Prevent shadowing of function arguments by local vars
2018-10-29 16:56:14 +01:00
CreatureCostBox.h
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
CServerHandler.cpp
Fix wrong savefiles shown while playing Hotseat Mode ( #585 )
2019-05-04 16:56:17 +03:00
CServerHandler.h
Add proper thread synchronization for campaigns
2019-03-30 00:28:33 +01:00
CVideoHandler.cpp
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CVideoHandler.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
DPIaware.manifest
Graphics.cpp
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
Graphics.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
mapHandler.cpp
Re-fix map hero movement speed, was too fast on land
2019-05-26 17:11:57 +02:00
mapHandler.h
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
NetPacksClient.cpp
Allow AI to be aware of invisible heroes deletion
2018-11-02 16:35:25 +01:00
NetPacksLobbyClient.cpp
Remove empty branch from LobbyClientConnected::applyOnLobbyScreen ( #507 )
2018-10-30 04:59:02 +03:00
resource.h
SDLMain.h
SDLMain.m
SDLRWwrapper.cpp
SDLRWwrapper.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
StdInc.cpp
StdInc.h
VCMI_client.cbp
[C::B] Switched to boost shared linkage
2019-05-30 20:55:40 +03:00
VCMI_client.rc
VCMI_client.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters
Update project files to match vcmi code changes
2018-07-06 18:52:51 +02:00
vcmi.ico