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Open-source engine for Heroes of Might and Magic III
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2023-01-09 19:14:21 +02:00
.github Create basic issue templates (#1260) 2022-12-27 13:09:48 +02:00
AI Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
CI Disable patch version for releases 2022-12-23 13:26:26 +04:00
client Fixed copy-paste error 2023-01-09 19:14:21 +02:00
cmake_modules Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2022-12-23 14:51:34 +02:00
config Fix positioning of UI elements in BattleWindow 2023-01-09 17:25:49 +02:00
debian Fix compilation on daily PPA 2022-12-30 01:39:56 +02:00
docs [Conan] add docs 2022-10-18 20:50:37 +03:00
include vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
ios [iOS] workaround having TBB symlink in NullkillerAI’s RPATH 2022-10-18 20:50:38 +03:00
launcher Merge pull request #1221 from IvanSavenko/warnings_fix 2022-12-29 21:51:55 +02:00
lib Fixes #1304 - correct battle log message on spellcast without kills 2023-01-07 19:52:57 +02:00
lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
mapeditor Merge pull request #1221 from IvanSavenko/warnings_fix 2022-12-29 21:51:55 +02:00
Mods/vcmi Added missing files 2022-12-20 01:55:59 +04:00
osx [macOS] don't use macdeployqt together with Conan 2022-10-22 16:59:45 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
scripts/lib battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
server Do not apply Fire Shield effect that deals 0 damage 2023-01-04 17:55:19 +02:00
test Fix test 2023-01-04 21:41:11 +02:00
win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
.gitignore Add clion related folder to gitignore 2023-01-01 15:47:21 +02:00
.gitmodules Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
.travis.yml Squashing editor 2022-09-18 03:23:17 +04:00
AUTHORS Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CCallback.cpp Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2022-12-07 21:50:45 +02:00
CCallback.h Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2022-12-07 21:50:45 +02:00
ChangeLog Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CMakeLists.txt Changed woring according to review 2022-12-28 22:42:34 +02:00
CMakePresets.json Disable patch version for releases 2022-12-23 13:26:26 +04:00
conanfile.py [Conan] save install folder to CMake variable 2022-10-22 16:59:45 +03:00
fuzzylite.pc.in Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
Global.h Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
license.txt Configure github actions 2021-07-13 14:56:35 +01:00
README.md Update README.md 2022-12-24 22:07:34 +04:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder Fix directory test 2022-12-29 21:50:04 +02:00
vcmimanual.tex documentation: use git repo address instead of SVN 2017-05-14 12:29:56 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)