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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/battle
2023-02-01 12:25:54 +02:00
..
BattleActionsController.cpp All spell texts are now passed through translator 2023-01-20 15:18:36 +02:00
BattleActionsController.h Business logic of alternative actions 2023-01-03 13:02:54 +04:00
BattleAnimationClasses.cpp All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
BattleAnimationClasses.h All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
BattleConstants.h fix typo 2023-01-25 18:13:11 +03:00
BattleEffectsController.cpp Fixes graphical artifacts on toggling stack queue visibility 2023-01-05 14:16:01 +02:00
BattleEffectsController.h Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
BattleFieldController.cpp Do not consider corpses for movement range display (#1476) 2023-01-20 15:16:28 +02:00
BattleFieldController.h Fix ios compile 2023-01-20 16:11:43 +02:00
BattleInterface.cpp Renamed speed setting name to force-reset it to new scale 2023-01-28 16:49:35 +02:00
BattleInterface.h Fix battle start with disabled opening sounds 2022-12-28 16:51:44 +02:00
BattleInterfaceClasses.cpp Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
BattleInterfaceClasses.h Fix multi-line texts in combat log 2023-01-09 17:25:18 +02:00
BattleObstacleController.cpp Fixes graphical artifacts on toggling stack queue visibility 2023-01-05 14:16:01 +02:00
BattleObstacleController.h Fix ios compile 2023-01-20 16:11:43 +02:00
BattleProjectileController.cpp Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
BattleProjectileController.h All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
BattleRenderer.cpp Renamed BattleControlPanel -> BattleWindow 2022-12-21 17:06:47 +02:00
BattleRenderer.h Multiple fixes & improvements to animation ordering 2022-12-13 21:31:49 +02:00
BattleSiegeController.cpp All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
BattleSiegeController.h Fix ios compile 2023-01-20 16:11:43 +02:00
BattleStacksController.cpp Removed loading of images from file into SDL_Surface 2023-01-30 18:25:47 +02:00
BattleStacksController.h Fix ios compile 2023-01-20 16:11:43 +02:00
BattleWindow.cpp Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
BattleWindow.h Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2023-01-04 16:20:53 +02:00
CreatureAnimation.cpp Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
CreatureAnimation.h Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00