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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/windows
2023-02-01 13:09:19 +02:00
..
CCastleInterface.cpp Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
CCastleInterface.h Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
CCreatureWindow.cpp All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
CCreatureWindow.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CHeroWindow.cpp All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
CHeroWindow.h inherit CHeroWindow from CStatusbarWindow for proper status bar support 2022-10-01 11:21:16 +03:00
CKingdomInterface.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CKingdomInterface.h
CMessage.cpp Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
CMessage.h Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
CQuestLog.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CQuestLog.h Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CreaturePurchaseCard.cpp Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CreaturePurchaseCard.h #1054 - fix crash and UI 2022-10-04 21:54:14 +03:00
CSpellWindow.cpp Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
CSpellWindow.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
CTradeWindow.cpp Refactoring of CPicture class to improve encapsulation 2023-01-30 13:58:13 +02:00
CTradeWindow.h HoMM3 bug workaround: fixes missing slot on artifact merchant background 2022-12-02 18:52:05 +02:00
CWindowObject.cpp Renamed SDL_Pixels -> SDL_PixelAccess due to similar SDL header 2023-01-30 20:06:08 +02:00
CWindowObject.h
GUIClasses.cpp Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
GUIClasses.h handle double-click in Town Portal dialog 2023-01-23 15:43:55 +03:00
InfoWindows.cpp Renamed SDL_Pixels -> SDL_PixelAccess due to similar SDL header 2023-01-30 20:06:08 +02:00
InfoWindows.h Fix ios compile 2023-01-20 16:11:43 +02:00
QuickRecruitmentWindow.cpp buy units starting from the highest level in the "buy all units" dialog 2023-01-20 15:14:15 +02:00
QuickRecruitmentWindow.h