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vcmi/lib/spells
Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
Long time ago it's was used without prefix to make future switch from boost to std version easier.
I discusses this with Ivan and decide to drop these using from Global.h now.

This change wouldn't break anything because there was already code with prefix for each of three cases.
2015-12-29 05:43:33 +03:00
..
AdventureSpellMechanics.cpp Dimension Door: fix movement points cost for expert level 2015-12-21 18:46:52 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
BattleSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CDefaultSpellMechanics.cpp More comments about dispell special cases. 2015-10-13 07:11:49 +03:00
CDefaultSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.cpp "const" tweak 2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CSpellHandler.cpp Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
CSpellHandler.h Comments save format backward compatability code as Ivan suggested 2015-12-06 02:51:54 +03:00
ISpellMechanics.cpp Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
ISpellMechanics.h Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
Magic.h Tweak BattleSpellCastParameters 2015-09-29 17:26:41 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp
ViewSpellInt.h