..
artifact.json
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
bonus.json
Fix bonus schema to support array in duration
2014-03-01 18:42:31 +00:00
creature.json
- Fixed some warnings from cppcheck
2013-11-06 13:42:58 +00:00
faction.json
moatHexes: add saves and mods compatability
2016-01-28 01:35:01 +03:00
hero.json
Improved json validation
2013-10-26 19:33:34 +00:00
heroClass.json
- Implemented "mapObject" entry for hero classes
2014-06-16 19:27:26 +03:00
mapHeader.json
Data for campaign win/loss conditions. All campaigns should now have
2014-01-01 13:30:31 +00:00
mod.json
Fix mod schema: RMG templates added.
2015-07-27 08:36:19 +03:00
object.json
Bugfixing, game can finally load to main menu without crash
2014-06-04 11:25:13 +03:00
objectTemplate.json
Introduce configuration option for editor animation of map object and setup it for hero classes.
2015-06-10 14:21:33 +03:00
objectType.json
- Implemented "mapObject" entry for hero classes
2014-06-16 19:27:26 +03:00
settings.json
Added swipe support for non-android platforms;
2017-06-07 22:42:41 +02:00
spell.json
Cumulative spell effects
2017-06-13 21:50:50 +03:00
template.json
- Use straight paths for some connections
2015-06-02 16:40:32 +02:00
townBuilding.json
Added "produce" section in "building" structure. Changed dailyIncome.
2014-04-26 18:23:35 +04:00
townSiege.json
- catapult attacks should be identical to H3
2013-08-06 11:20:28 +00:00
townStructure.json
More string ID's for buildings:
2013-12-04 10:36:39 +00:00