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battles
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fix castle replay
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2024-02-28 22:26:53 +01:00 |
processors
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Fixes and cleanup of game client network shutdown and restart
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2024-02-03 19:27:04 +02:00 |
queries
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seperate path for ai vs human
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2024-03-04 20:34:43 +01:00 |
CGameHandler.cpp
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fix visiting objects other than town
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2024-02-28 23:13:51 +01:00 |
CGameHandler.h
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fix visiting objects other than town
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2024-02-28 23:13:51 +01:00 |
CMakeLists.txt
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Implemented option to run server as a thread with shared VLC
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2024-02-11 17:55:02 +02:00 |
CVCMIServer.cpp
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Merge pull request #3609 from IvanSavenko/single_process
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2024-02-14 12:06:22 +02:00 |
CVCMIServer.h
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Implemented option to run server as a thread with shared VLC
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2024-02-11 17:55:02 +02:00 |
GlobalLobbyProcessor.cpp
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Added debug validation of lobby protocol on every send/receive
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2024-03-08 16:32:40 +02:00 |
GlobalLobbyProcessor.h
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Some progress on private rooms support
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2024-02-10 19:02:25 +02:00 |
LobbyNetPackVisitors.h
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Remove redundant virtual specifiers
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2024-02-10 20:46:13 +01:00 |
NetPacksLobbyServer.cpp
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Merge pull request #3609 from IvanSavenko/single_process
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2024-02-14 12:06:22 +02:00 |
NetPacksServer.cpp
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
ServerNetPackVisitors.h
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Remove redundant virtual specifiers
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2024-02-10 20:46:13 +01:00 |
ServerSpellCastEnvironment.cpp
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move SetStackEffect to a separate file
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2023-10-24 01:27:52 +03:00 |
ServerSpellCastEnvironment.h
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TurnTimerHandler.cpp
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Removed no longer used mutexes from match server
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2024-02-03 17:04:14 +02:00 |
TurnTimerHandler.h
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Removed no longer used mutexes from match server
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2024-02-03 17:04:14 +02:00 |
VCMI_server.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |