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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/spells
2015-04-11 10:19:34 +03:00
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AdventureSpellMechanics.cpp Use and check movement points in town portal. 2015-04-01 04:48:50 +03:00
AdventureSpellMechanics.h Attempt to compile refactored spells in MSVS. 2015-03-09 19:24:45 +01:00
BattleSpellMechanics.cpp Remove no longer needed (and incomplete) explicit target existence check 2015-04-11 10:19:34 +03:00
BattleSpellMechanics.h Remove no longer needed (and incomplete) explicit target existence check 2015-04-11 10:19:34 +03:00
CDefaultSpellMechanics.cpp Creature is immune to dispell is it has no active effects 2015-04-11 10:19:30 +03:00
CDefaultSpellMechanics.h +smart target, +hit animation 2015-03-18 17:48:32 +03:00
CreatureSpellMechanics.cpp formatting 2015-02-26 20:59:18 +03:00
CreatureSpellMechanics.h Something that compiles. 2015-03-09 20:07:28 +01:00
CSpellHandler.cpp +smart target, +hit animation 2015-03-18 17:48:32 +03:00
CSpellHandler.h +smart target, +hit animation 2015-03-18 17:48:32 +03:00
ISpellMechanics.cpp Add dispell effect to ANTI_MAGIC 2015-04-11 10:19:33 +03:00
ISpellMechanics.h +smart target, +hit animation 2015-03-18 17:48:32 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00