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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/gui
2016-10-27 18:19:45 +03:00
..
CAnimation.cpp fixes 2016-10-27 18:19:45 +03:00
CAnimation.h Use CSDL_Ext blit for paletted sprites, use SDL blit otherwise. 2016-10-27 17:32:31 +03:00
CCursorHandler.cpp SDL1 wipe, part 2. Untested. 2015-06-21 01:59:31 +03:00
CCursorHandler.h centralize cursor drawing 2014-07-03 15:10:01 +04:00
CGuiHandler.cpp Fix Mantis #2234 2016-10-22 16:22:00 +02:00
CGuiHandler.h More smooth fps counter 2015-06-23 01:08:25 +03:00
CIntObject.cpp cleanup 2015-02-15 01:46:47 +03:00
CIntObject.h Reworked CHillFortWindow 2016-10-16 08:03:52 +03:00
Fonts.cpp Fixed rendering of bitmap fonts shadow 2014-08-07 19:53:07 +03:00
Fonts.h Unicode support. 2013-10-25 21:45:14 +00:00
Geometries.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
Geometries.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
SDL_Compat.h SDL1 wipe, part 4. Codebase cleanup finished. Untested. 2015-06-21 01:59:32 +03:00
SDL_Extensions.cpp cleanup 2016-10-16 02:47:03 +03:00
SDL_Extensions.h Move STRONG_INLINE define into Global.h 2015-11-22 07:14:52 +03:00
SDL_Pixels.h SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00