..
effects
VCAI performance improvements
2019-01-17 10:50:56 +03:00
AbilityCaster.cpp
Issue2888 ( #421 )
2018-03-02 13:22:51 +03:00
AbilityCaster.h
Issue2888 ( #421 )
2018-03-02 13:22:51 +03:00
AdventureSpellMechanics.cpp
Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks
2018-03-17 13:24:12 +08:00
AdventureSpellMechanics.h
Moved town portal logic to mechanics class
2017-07-03 21:43:04 +03:00
BattleSpellMechanics.cpp
Prevent shadowing of function arguments by local vars
2018-10-29 16:56:14 +01:00
BattleSpellMechanics.h
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
BonusCaster.cpp
Issue2888 ( #421 )
2018-03-02 13:22:51 +03:00
BonusCaster.h
Issue2888 ( #421 )
2018-03-02 13:22:51 +03:00
CSpellHandler.cpp
Throw std::runtime_exception instead of a pointer to new one
2018-10-31 07:27:54 +01:00
CSpellHandler.h
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
ISpellMechanics.cpp
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
ISpellMechanics.h
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
Magic.h
CGameHandler: rename CPackForClient argument and add network logging
2018-04-04 14:24:32 +07:00
Problem.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Problem.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
ProxyCaster.cpp
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
ProxyCaster.h
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
TargetCondition.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
TargetCondition.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
ViewSpellInt.cpp
Fixed http://bugs.vcmi.eu/view.php?id=2521
2016-09-28 07:58:15 +03:00
ViewSpellInt.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00