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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/spells
AlexVinS 4b5910c2f4 VCAI performance improvements
* Node graph initialization optimized.
* Fixed "Unathorized obstacle access".
* Pathfinding tracing disabled with ifdef.
* Misc bonus calculation optimizations.
* Removed timestamp from log lines. Date formatting eats too much CPU.
* Paths for all heroes in Client are now cached
2019-01-17 10:50:56 +03:00
..
effects VCAI performance improvements 2019-01-17 10:50:56 +03:00
AbilityCaster.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
AbilityCaster.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
AdventureSpellMechanics.cpp Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks 2018-03-17 13:24:12 +08:00
AdventureSpellMechanics.h Moved town portal logic to mechanics class 2017-07-03 21:43:04 +03:00
BattleSpellMechanics.cpp Prevent shadowing of function arguments by local vars 2018-10-29 16:56:14 +01:00
BattleSpellMechanics.h Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
BonusCaster.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
BonusCaster.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
CSpellHandler.cpp Throw std::runtime_exception instead of a pointer to new one 2018-10-31 07:27:54 +01:00
CSpellHandler.h Enabled new secondary skills to be created (#438) 2018-03-31 12:56:40 +07:00
ISpellMechanics.cpp Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
ISpellMechanics.h Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
Magic.h CGameHandler: rename CPackForClient argument and add network logging 2018-04-04 14:24:32 +07:00
Problem.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Problem.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ProxyCaster.cpp Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
ProxyCaster.h Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
TargetCondition.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
TargetCondition.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00