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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/gui
2023-09-18 20:35:23 +02:00
..
CGuiHandler.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CGuiHandler.h Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CIntObject.cpp Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
CIntObject.h Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
CursorHandler.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CursorHandler.h Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
EventDispatcher.cpp added tolerance 2023-09-18 20:35:23 +02:00
EventDispatcher.h added tolerance 2023-09-18 20:35:23 +02:00
EventsReceiver.cpp Fixed input event ordering. Fixes radial menu show/hide logic 2023-07-21 15:47:42 +03:00
EventsReceiver.h Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
FramerateManager.cpp FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
FramerateManager.h FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
InterfaceObjectConfigurable.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
InterfaceObjectConfigurable.h Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored 2023-08-31 15:43:40 +03:00
MouseButton.h Merged two mouse button enums 2023-02-03 11:39:40 +02:00
Shortcut.h Merge pull request #2325 from SoundSSGood/hero-backpack-window 2023-07-21 15:43:34 +03:00
ShortcutHandler.cpp Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
ShortcutHandler.h Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
TextAlignment.h Implement TOPCENTER text alignment 2023-08-30 00:35:31 +02:00
WindowHandler.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
WindowHandler.h Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00