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Open-source engine for Heroes of Might and Magic III
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Tomasz Zieliński 50ae067a60 Build fix
2024-04-13 19:33:47 +02:00
.github CI: Accept JSON with comments, but not JSON5 in its entirety 2024-02-12 00:49:57 +01:00
AI VCAI will now check whether it actually has enough gold to buy a hero 2024-04-06 15:59:08 +03:00
android Code cleanup 2024-02-11 21:54:30 +02:00
CI Only install parts of boost that are actually needed to reduce CI time 2024-03-29 15:01:49 +02:00
client Merge remote-tracking branch 'origin/develop' into biome_system 2024-04-08 15:01:17 +02:00
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lobby Do not allow creation of accounts with same name and different case 2024-04-05 18:50:06 +03:00
mapeditor Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
Mods/vcmi Tweaks to lobby login window to make it more clear to use 2024-03-29 17:05:41 +02:00
osx Update VCMI icon (#2672) 2023-09-05 23:57:19 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Merge pull request #3699 from IvanSavenko/lobby_tweaks 2024-03-30 00:13:14 +02:00
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win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
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.gitmodules vcmi: new commits in submodules 2023-04-27 20:59:55 +03:00
.travis.yml Squashing editor 2022-09-18 03:23:17 +04:00
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp ManageBackpackArtifacts 2024-03-07 18:16:22 +02:00
CCallback.h ManageBackpackArtifacts 2024-03-07 18:16:22 +02:00
ChangeLog.md Updated changelog to include recent changes 2024-02-01 11:43:59 +02:00
CMakeLists.txt Added option to build minimal vcmi library as needed by lobby 2024-03-28 12:07:49 +02:00
CMakePresets.json Build lobby on Linux CI 2024-02-13 22:20:30 +02:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h fix indentation 2024-03-20 05:52:25 +03:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

VCMI Github Downloads Github Downloads Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)