..
AccessibilityInfo.cpp
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AccessibilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AutocombatPreferences.h
Comment out unused OH3 options so they do not clutter code suggestions
2023-08-20 19:11:36 +02:00
BattleAction.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleAction.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleAttackInfo.cpp
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
BattleAttackInfo.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
BattleHex.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleHex.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleInfo.cpp
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
BattleInfo.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleProxy.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleProxy.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleSide.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleStateInfoForRetreat.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleStateInfoForRetreat.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CBattleInfoCallback.cpp
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CBattleInfoCallback.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CBattleInfoEssentials.cpp
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CBattleInfoEssentials.h
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CObstacleInstance.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CObstacleInstance.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CPlayerBattleCallback.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CPlayerBattleCallback.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
CUnitState.cpp
Merge pull request #4504 from Laserlicht/hota_bonus
2024-08-28 14:00:11 +03:00
CUnitState.h
remove never used code in CBonusSystemNode
2024-08-25 14:15:21 +02:00
DamageCalculator.cpp
Add helper functions for integer division rounding
2024-08-03 13:52:14 +00:00
DamageCalculator.h
Extract revenge calculation to separate method
2024-01-10 22:56:26 +01:00
Destination.cpp
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
Destination.h
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
IBattleInfoCallback.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
IBattleState.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
IBattleState.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
IUnitInfo.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
PossiblePlayerBattleAction.h
Fix alternative actions to support more than 2 actions + simplify logic
2024-07-15 00:41:05 +02:00
ReachabilityInfo.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
ReachabilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
SideInBattle.cpp
Explicitly convert identifier to underlying enumeration
2023-11-03 16:03:29 +02:00
SideInBattle.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
SiegeInfo.cpp
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
SiegeInfo.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
Unit.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
Unit.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00