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vcmi/server
2023-08-03 23:38:32 +03:00
..
CGameHandler.cpp Merged master into develop 2023-08-03 23:38:32 +03:00
CGameHandler.h #1965 - treat dwelling defenders as neutrals 2023-07-25 10:13:41 +03:00
CMakeLists.txt Extracted message-related functionality of CGameHandler to separate file 2023-07-15 21:01:13 +03:00
CQuery.cpp Silence unnecessary warning on flagging guarded garrison 2023-07-27 18:39:05 +03:00
CQuery.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CVCMIServer.cpp Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
CVCMIServer.h Removed all references to boost::interprocess library 2023-07-30 20:14:57 +03:00
HeroPoolProcessor.cpp Fix crash, fix invisible boat blocking the tile 2023-08-01 18:51:33 +02:00
HeroPoolProcessor.h Fix hero retreating handling & code cleanup 2023-07-15 19:55:30 +03:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Use inheritance instead of composition for campaign header 2023-06-26 17:15:59 +03:00
NetPacksServer.cpp Extracted message-related functionality of CGameHandler to separate file 2023-07-15 21:01:13 +03:00
PlayerMessageProcessor.cpp Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
PlayerMessageProcessor.h Store cheater state per player 2023-07-15 21:01:14 +03:00
ServerNetPackVisitors.h client is able to erase artifact 2023-04-08 00:41:55 +03:00
ServerSpellCastEnvironment.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00