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AObjectTypeHandler.cpp
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Implemented support for fixed monster def's from hota
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2023-06-20 19:37:27 +03:00 |
AObjectTypeHandler.h
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Implemented support for fixed monster def's from hota
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2023-06-20 19:37:27 +03:00 |
CBankInstanceConstructor.cpp
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Implemented support for "coast visitable" objects:
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2023-06-25 17:42:33 +03:00 |
CBankInstanceConstructor.h
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Implemented support for "coast visitable" objects:
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2023-06-25 17:42:33 +03:00 |
CDefaultObjectTypeHandler.h
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
CObjectClassesHandler.cpp
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Show per-type object names in editor
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2023-07-15 16:09:44 +03:00 |
CObjectClassesHandler.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CommonConstructors.cpp
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Fix build
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2023-07-15 19:29:11 +03:00 |
CommonConstructors.h
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Fix build
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2023-07-15 19:29:11 +03:00 |
CRewardableConstructor.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CRewardableConstructor.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
DwellingInstanceConstructor.cpp
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Moved DwellingInstanceConstructor to a new file
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2023-06-16 17:59:50 +03:00 |
DwellingInstanceConstructor.h
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Moved DwellingInstanceConstructor to a new file
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2023-06-16 17:59:50 +03:00 |
HillFortInstanceConstructor.cpp
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
HillFortInstanceConstructor.h
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
IObjectInfo.h
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Fix build
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2023-06-03 00:48:32 +03:00 |
RandomMapInfo.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
ShipyardInstanceConstructor.cpp
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
ShipyardInstanceConstructor.h
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
ShrineInstanceConstructor.cpp
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Renamed MetaString methods to more logical names
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2023-06-20 19:37:27 +03:00 |
ShrineInstanceConstructor.h
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
SObjectSounds.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |