.. |
battles
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castSpellThisTurn to bool var
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2024-09-18 21:24:27 +02:00 |
processors
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adjust town event handling after introducing 8th creature in town
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2024-09-16 20:16:36 +02:00 |
queries
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Fix blocking dialog handling in refusable rewardable town building
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2024-09-23 13:00:02 +00:00 |
CGameHandler.cpp
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Do not process pack if it was blocked by a queryReply
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2024-09-19 16:45:13 +00:00 |
CGameHandler.h
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Wait for queries generated by town building visit to end before visiting
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2024-09-16 19:32:39 +00:00 |
CMakeLists.txt
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Move visit query to a separate class, remove no longer needed Cast.h
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2024-09-04 14:32:36 +00:00 |
CVCMIServer.cpp
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Significantly simplify packs applying
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2024-08-26 19:48:46 +00:00 |
CVCMIServer.h
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Extracted handling of type ID's from serializer into a separate class
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2024-08-26 19:48:46 +00:00 |
GlobalLobbyProcessor.cpp
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JsonNode constructors: Take fileName as argument
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2024-07-17 13:50:59 +02:00 |
GlobalLobbyProcessor.h
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Store and send mod list and game version for game rooms
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2024-04-23 17:15:59 +03:00 |
LobbyNetPackVisitors.h
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basic handicap support
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2024-07-25 00:28:01 +02:00 |
NetPacksLobbyServer.cpp
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basic handicap support
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2024-07-25 00:28:01 +02:00 |
NetPacksServer.cpp
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Move visit query to a separate class, remove no longer needed Cast.h
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2024-09-04 14:32:36 +00:00 |
ServerNetPackVisitors.h
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Implemented explicitly visitable town buildings, e.g. hota mana vortex
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2024-09-03 16:31:07 +00:00 |
ServerSpellCastEnvironment.cpp
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New objects are now created and initialized on server and sent to client
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2024-07-16 13:13:39 +00:00 |
ServerSpellCastEnvironment.h
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New objects are now created and initialized on server and sent to client
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2024-07-16 13:13:39 +00:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TurnTimerHandler.cpp
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Unified handling of battle sides ID's
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2024-08-11 20:54:44 +00:00 |
TurnTimerHandler.h
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It is now possible to vote for simturns and turn timer changes
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2024-05-19 18:31:32 +00:00 |