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CMapGenerator.cpp
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Correct implementation for previous fix.
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2016-07-25 18:37:42 +02:00 |
CMapGenerator.h
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Whitespace cleanup. (No code changes.)
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2016-02-15 13:34:37 +03:00 |
CMapGenOptions.cpp
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Whitespace cleanup. (No code changes.)
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2016-02-15 13:34:37 +03:00 |
CMapGenOptions.h
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PreGame: avoid crashing on random map options
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2015-11-25 07:25:44 +03:00 |
CRmgTemplate.cpp
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- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
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2013-08-17 12:46:48 +00:00 |
CRmgTemplate.h
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- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
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2013-08-17 12:46:48 +00:00 |
CRmgTemplateStorage.cpp
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Random template format change:
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2016-06-06 11:30:51 +02:00 |
CRmgTemplateStorage.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
CRmgTemplateZone.cpp
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Fixed placing of close objects #2447. Some additional refactoring.
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2016-07-12 11:42:03 +02:00 |
CRmgTemplateZone.h
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Fixed placing of close objects #2447. Some additional refactoring.
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2016-07-12 11:42:03 +02:00 |
CZoneGraphGenerator.cpp
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CZoneGraphGenerator.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CZonePlacer.cpp
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Minor optimization, saves few seconds.
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2016-07-14 14:24:11 +02:00 |
CZonePlacer.h
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More even distribution of surface / underground zones + refactoring.
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2016-07-13 07:54:52 +02:00 |
float3.h
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Significantly improved zone graph placement.
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2014-10-31 12:58:55 +01:00 |