.. |
CAbilityHandler.cpp
|
another part of hero window and other improvements
|
2008-01-15 18:50:52 +00:00 |
CAbilityHandler.h
|
another part of hero window and other improvements
|
2008-01-15 18:50:52 +00:00 |
CAmbarCendamo.cpp
|
Recruitment should work (todo - growths, counting remaining creatures)
|
2008-04-11 17:41:02 +00:00 |
CAmbarCendamo.h
|
* significant speed-up in def loading
|
2008-03-06 16:42:34 +00:00 |
CArtHandler.cpp
|
* redone def info handling
|
2008-02-05 03:56:45 +00:00 |
CArtHandler.h
|
* redone def info handling
|
2008-02-05 03:56:45 +00:00 |
CBuildingHandler.cpp
|
Almost finished building of buildings.
|
2008-03-21 00:03:31 +00:00 |
CBuildingHandler.h
|
Some code for town hall screen.
|
2008-03-09 23:06:35 +00:00 |
CCastleHandler.cpp
|
Town interface and minor improvements.
|
2008-01-09 17:21:31 +00:00 |
CCastleHandler.h
|
* hopefully last bugfix for Pandora's Box
|
2008-02-10 09:35:52 +00:00 |
CCreatureHandler.cpp
|
* improvements in recruitment window (slider won't allow to select more creatres than we can afford)
|
2008-05-12 05:46:04 +00:00 |
CCreatureHandler.h
|
* improvements in recruitment window (slider won't allow to select more creatres than we can afford)
|
2008-05-12 05:46:04 +00:00 |
CDefHandler.cpp
|
* right click popups in towns
|
2008-03-06 18:54:35 +00:00 |
CDefHandler.h
|
* right click popups in towns
|
2008-03-06 18:54:35 +00:00 |
CDefObjInfoHandler.cpp
|
* added visitDir bitfield in CGDefInfo specifying from which directions object can be visited
|
2008-02-15 18:40:58 +00:00 |
CDefObjInfoHandler.h
|
* added visitDir bitfield in CGDefInfo specifying from which directions object can be visited
|
2008-02-15 18:40:58 +00:00 |
CGeneralTextHandler.cpp
|
general heroWindow improvements
|
2008-01-31 12:10:59 +00:00 |
CGeneralTextHandler.h
|
general heroWindow improvements
|
2008-01-31 12:10:59 +00:00 |
CHeroHandler.cpp
|
* improved slider ( #58 )
|
2008-05-03 15:30:11 +00:00 |
CHeroHandler.h
|
* improved slider ( #58 )
|
2008-05-03 15:30:11 +00:00 |
CLodHandler.cpp
|
* improved slider ( #58 )
|
2008-05-03 15:30:11 +00:00 |
CLodHandler.h
|
* improved slider ( #58 )
|
2008-05-03 15:30:11 +00:00 |
CMusicHandler.cpp
|
* improved slider ( #58 )
|
2008-05-03 15:30:11 +00:00 |
CMusicHandler.h
|
Interface added: CMusicHandler::playLodSnd(std::string name).
|
2008-03-20 09:55:33 +00:00 |
CObjectHandler.cpp
|
* correctly calculated growths (including castles and horde structures)
|
2008-04-14 17:45:01 +00:00 |
CObjectHandler.h
|
Recruitment should work (todo - growths, counting remaining creatures)
|
2008-04-11 17:41:02 +00:00 |
CPreGameTextHandler.cpp
|
* redone ZELP.TXT handling. Now VCMI should handle all language versions of that file.
|
2008-02-06 05:12:59 +00:00 |
CPreGameTextHandler.h
|
* redone ZELP.TXT handling. Now VCMI should handle all language versions of that file.
|
2008-02-06 05:12:59 +00:00 |
CSemiDefHandler.cpp
|
a bit of refactoring (removed variable ekran as we have screen which is the same as ekran)
|
2008-04-25 09:25:59 +00:00 |
CSemiDefHandler.h
|
* upgrades in moveHero function
|
2007-08-30 10:11:53 +00:00 |
CSemiLodHandler.cpp
|
Town interface and minor improvements.
|
2008-01-09 17:21:31 +00:00 |
CSemiLodHandler.h
|
* upgrades in moveHero function
|
2007-08-30 10:11:53 +00:00 |
CSndHandler.cpp
|
Play Wav from Lod directly. Need a little more work..
|
2008-03-20 08:51:53 +00:00 |
CSndHandler.h
|
Play Wav from Lod directly. Need a little more work..
|
2008-03-20 08:51:53 +00:00 |
CSpellHandler.cpp
|
Town interface and minor improvements.
|
2008-01-09 17:21:31 +00:00 |
CSpellHandler.h
|
* upgrades in moveHero function
|
2007-08-30 10:11:53 +00:00 |
CTownHandler.cpp
|
* correctly calculated growths (including castles and horde structures)
|
2008-04-14 17:45:01 +00:00 |
CTownHandler.h
|
* correctly calculated growths (including castles and horde structures)
|
2008-04-14 17:45:01 +00:00 |
CVideoHandler.cpp
|
small improvements, bugfixes etc.
|
2008-01-30 14:19:35 +00:00 |
CVideoHandler.h
|
* upgrades in moveHero function
|
2007-08-30 10:11:53 +00:00 |