.. |
vcmi_client
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
AdventureMapButton.cpp
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* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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2009-05-24 23:21:55 +00:00 |
AdventureMapButton.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CAdvmapInterface.cpp
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* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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2009-05-24 23:21:55 +00:00 |
CAdvmapInterface.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CBattleInterface.cpp
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Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present.
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2009-05-22 04:14:59 +00:00 |
CBattleInterface.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CBitmapHandler.cpp
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Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore.
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2009-05-26 04:52:34 +00:00 |
CBitmapHandler.h
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* Removed trailing newline from settings.txt (caused warning)
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2009-05-09 16:18:27 +00:00 |
CCastleInterface.cpp
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* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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2009-05-24 23:21:55 +00:00 |
CCastleInterface.h
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* updated project files for MSVC
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2009-05-21 23:50:45 +00:00 |
CConfigHandler.cpp
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Made a few functions static or static inline.
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2009-05-23 22:57:39 +00:00 |
CConfigHandler.h
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* refactorings and comment coverage improvements
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2009-05-07 17:20:41 +00:00 |
CCreatureAnimation.cpp
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Fix 32 bits depth issues during combat.
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2009-05-17 03:34:41 +00:00 |
CCreatureAnimation.h
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* further code reorganization
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2009-05-20 09:02:50 +00:00 |
CCursorHandler.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CCursorHandler.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CGameInfo.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CGameInfo.h
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Common changes.
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2009-05-22 19:20:30 +00:00 |
CHeroWindow.cpp
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Common changes.
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2009-05-22 19:20:30 +00:00 |
CHeroWindow.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
Client.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
Client.h
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* server sends confirmation (given later to player interface) after applying request (will be needed for AI)
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2009-04-16 00:28:54 +00:00 |
CMessage.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CMessage.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CMT.cpp
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* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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2009-05-24 23:21:55 +00:00 |
CPlayerInterface.cpp
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* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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2009-05-24 23:21:55 +00:00 |
CPlayerInterface.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CPreGame.cpp
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Made a few functions static or static inline.
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2009-05-23 22:57:39 +00:00 |
CPreGame.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CSpellWindow.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CSpellWindow.h
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* further code reorganization
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2009-05-20 09:02:50 +00:00 |
FunctionList.h
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* battle options window works again
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2009-05-19 18:23:04 +00:00 |
Graphics.cpp
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Build fixes for linux.
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2009-05-21 00:55:30 +00:00 |
Graphics.h
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* next ubuntux's patch
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2009-04-16 11:14:13 +00:00 |
GUIBase.cpp
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Build fixes for linux.
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2009-05-21 00:55:30 +00:00 |
GUIBase.h
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* further code reorganization
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2009-05-20 09:02:50 +00:00 |
GUIClasses.cpp
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* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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2009-05-24 23:21:55 +00:00 |
GUIClasses.h
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* updated project files for MSVC
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2009-05-21 23:50:45 +00:00 |
Makefile.am
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Build fixes for linux.
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2009-05-21 00:55:30 +00:00 |
Makefile.in
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Build fixes for linux.
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2009-05-21 00:55:30 +00:00 |
NetPacksClient.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
SDL_Extensions.cpp
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Made a few functions static or static inline.
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2009-05-23 22:57:39 +00:00 |
SDL_Extensions.h
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* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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2009-05-24 23:21:55 +00:00 |
SDL_framerate.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
SDL_framerate.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
VCMI_client.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_client.vcproj
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* updated project files for MSVC
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2009-05-21 23:50:45 +00:00 |