.. |
filesystem
|
fix a few comments. No code changes.
|
2014-05-21 13:02:20 +04:00 |
logging
|
Android port.
|
2014-05-16 23:24:29 +04:00 |
mapObjects
|
Fixed Faerie Ring bonus, removed unused code
|
2014-07-01 18:19:51 +03:00 |
mapping
|
- H3M parser will create objects that don't have data in map file via
|
2014-06-25 20:26:47 +03:00 |
minizip
|
Missing changes.
|
2014-04-27 14:38:20 +02:00 |
registerTypes
|
Bugfixing:
|
2014-06-28 17:21:38 +03:00 |
rmg
|
Correct underground terrains. More improvements for connection placement.
|
2014-07-04 10:45:00 +02:00 |
AI_Base.h
|
|
|
BattleAction.cpp
|
|
|
BattleAction.h
|
|
|
BattleHex.cpp
|
|
|
BattleHex.h
|
|
|
BattleState.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
BattleState.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
CArtHandler.cpp
|
Banks now use new scheme as well
|
2014-06-22 13:39:40 +03:00 |
CArtHandler.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
CBattleCallback.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
CBattleCallback.h
|
Extract battleStackIsImmune from battleIsImmune
|
2014-05-19 13:44:38 +04:00 |
CBonusTypeHandler.cpp
|
CBonusTypeHandler small refactoring
|
2014-01-19 13:29:13 +00:00 |
CBonusTypeHandler.h
|
Part 2 of new spell configuration
|
2014-03-07 13:21:09 +00:00 |
CBuildingHandler.cpp
|
bugfixing:
|
2014-02-26 17:32:42 +00:00 |
CBuildingHandler.h
|
|
|
CConfigHandler.cpp
|
- files in local directories (saves & configs) now always have higher
|
2014-03-08 16:05:23 +00:00 |
CConfigHandler.h
|
|
|
CConsoleHandler.cpp
|
|
|
CConsoleHandler.h
|
|
|
CCreatureHandler.cpp
|
More cleanup:
|
2014-06-05 23:51:24 +03:00 |
CCreatureHandler.h
|
Some preparation towards mantis #1743:
|
2014-03-17 19:51:07 +00:00 |
CCreatureSet.cpp
|
Refactoring of hoverText from objects:
|
2014-06-24 20:39:47 +03:00 |
CCreatureSet.h
|
More fixes for map-specific crashes, fixes #1427 and #733
|
2014-02-09 12:10:02 +00:00 |
CGameInfoCallback.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
CGameInfoCallback.h
|
Refactoring of hoverText from objects:
|
2014-06-24 20:39:47 +03:00 |
CGameInterface.cpp
|
Android port.
|
2014-05-16 23:24:29 +04:00 |
CGameInterface.h
|
|
|
CGameState.cpp
|
Workaround for hero & town issue. Game still crashes elsewhere, though.
|
2014-07-01 12:07:53 +02:00 |
CGameState.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
CGameStateFwd.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
CGeneralTextHandler.cpp
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
CGeneralTextHandler.h
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
CHeroHandler.cpp
|
Modding-related bugfixes:
|
2014-06-30 17:13:01 +03:00 |
CHeroHandler.h
|
- random number generation refactoring
|
2014-04-10 19:22:32 +02:00 |
CMakeLists.txt
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
CModHandler.cpp
|
Modding-related bugfixes:
|
2014-06-30 17:13:01 +03:00 |
CModHandler.h
|
Bugfixing. Game seems to be working without major bugs.
|
2014-06-15 23:25:10 +03:00 |
CObstacleInstance.cpp
|
|
|
CObstacleInstance.h
|
|
|
CondSh.h
|
|
|
Connection.cpp
|
Changes related to Debian packaging, based on josch patch
|
2014-03-20 18:17:40 +00:00 |
Connection.h
|
Version 0.96 release.
|
2014-07-01 19:32:31 +02:00 |
ConstTransitivePtr.h
|
|
|
CRandomGenerator.cpp
|
- random number generation refactoring
|
2014-04-10 19:22:32 +02:00 |
CRandomGenerator.h
|
Misc improvements & tests.
|
2014-06-07 14:02:57 +02:00 |
CScriptingModule.h
|
Clean up.
|
2014-04-20 12:40:15 +04:00 |
CSoundBase.h
|
More cleanup:
|
2014-06-05 23:51:24 +03:00 |
CSpellHandler.cpp
|
Extract "inherit node" function
|
2014-05-19 02:28:44 +04:00 |
CSpellHandler.h
|
Spell configuration: introduce simplifaction mechanism for level conficuration
|
2014-05-18 18:47:18 +04:00 |
CStopWatch.h
|
|
|
CThreadHelper.cpp
|
|
|
CThreadHelper.h
|
|
|
CTownHandler.cpp
|
Compatiblity for last version of Cove (and likely any other town mods)
|
2014-06-27 00:07:09 +03:00 |
CTownHandler.h
|
- Implementation of overrides for towns
|
2014-06-15 19:43:01 +03:00 |
FunctionList.h
|
|
|
GameConstants.cpp
|
Moved all object-related files to lib/mapObjects directory.
|
2014-06-05 14:19:47 +03:00 |
GameConstants.h
|
Version 0.96 release.
|
2014-07-01 19:32:31 +02:00 |
HeroBonus.cpp
|
fix a few comments. No code changes.
|
2014-05-21 13:02:20 +04:00 |
HeroBonus.h
|
- Added and improved some propagators, including Crystal Dragons ability (#1232)
|
2014-03-29 21:39:19 +00:00 |
IBonusTypeHandler.h
|
|
|
IGameCallback.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
IGameCallback.h
|
Refactoring of hoverText from objects:
|
2014-06-24 20:39:47 +03:00 |
IGameEventsReceiver.h
|
Fixing spelling mistakes. Patch from josch, fixes #1759
|
2014-03-23 12:59:03 +00:00 |
IHandlerBase.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
IHandlerBase.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
int3.h
|
Somewhat better algorithm for paths, helps balance object distribution.
|
2014-06-18 09:57:36 +02:00 |
Interprocess.h
|
|
|
JsonDetail.cpp
|
Update JsonDetail.cpp
|
2014-04-30 13:11:04 +04:00 |
JsonDetail.h
|
Fixing spelling mistakes. Patch from josch, fixes #1759
|
2014-03-23 12:59:03 +00:00 |
JsonNode.cpp
|
- Implementation of overrides for towns
|
2014-06-15 19:43:01 +03:00 |
JsonNode.h
|
More cleanup:
|
2014-06-05 23:51:24 +03:00 |
LogicalExpression.cpp
|
|
|
LogicalExpression.h
|
Support for overriding victory/defeat conditions from h3m map or
|
2013-12-30 23:09:58 +00:00 |
NetPacks.h
|
add comment. no code changes.
|
2014-06-26 20:49:18 +04:00 |
NetPacksBase.h
|
fix mingw build
|
2014-06-24 18:17:25 +04:00 |
NetPacksLib.cpp
|
Uploading misc tweaks.
|
2014-07-01 07:07:40 +02:00 |
ResourceSet.cpp
|
|
|
ResourceSet.h
|
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
|
2014-02-08 21:54:35 +00:00 |
ScopeGuard.h
|
|
|
StartInfo.h
|
|
|
StdInc.cpp
|
|
|
StdInc.h
|
|
|
StringConstants.h
|
|
|
UnlockGuard.h
|
|
|
vcmi_endian.h
|
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
|
2014-05-14 09:49:25 +04:00 |
VCMI_lib.cbp
|
[C::B] Small projects fix
|
2014-06-30 11:19:55 +04:00 |
VCMI_Lib.cpp
|
Banks now use new scheme as well
|
2014-06-22 13:39:40 +03:00 |
VCMI_Lib.h
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
VCMI_lib.vcxproj
|
Something that compiles.
|
2014-06-26 22:05:27 +02:00 |
VCMI_lib.vcxproj.filters
|
Something that compiles.
|
2014-06-26 22:05:27 +02:00 |
VCMIDirs.cpp
|
Android port.
|
2014-05-16 23:24:29 +04:00 |
VCMIDirs.h
|
Changes related to Debian packaging, based on josch patch
|
2014-03-20 18:17:40 +00:00 |