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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/client
2024-07-19 10:08:50 +00:00
..
adventureMap Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
battle Moved all handling of image loading to render handler 2024-07-19 10:08:50 +00:00
eventsSDL Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
globalLobby JsonNode constructors: Take fileName as argument 2024-07-17 13:50:59 +02:00
gui reduce to 12 with gap 2024-07-17 19:26:18 +02:00
icons
ios
lobby Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
mainmenu Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
mapView All images are now loaded via RenderHandler class 2024-07-19 10:08:50 +00:00
media Merge pull request #4275 from IvanSavenko/music_modding 2024-07-18 21:28:04 +03:00
render Moved all handling of image loading to render handler 2024-07-19 10:08:50 +00:00
renderSDL Moved all handling of image loading to render handler 2024-07-19 10:08:50 +00:00
widgets Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
windows Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
ArtifactsUIController.cpp suggestions 2024-07-16 00:03:06 +03:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CFocusableHelper.cpp Fix build 2024-05-15 12:45:45 +00:00
CFocusableHelper.h
CGameInfo.cpp Removed non-functional updateEntity in VLC 2024-05-16 22:05:26 +00:00
CGameInfo.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
Client.cpp GameState now uses random generator from server. Blocked access to rmg 2024-07-16 13:13:38 +00:00
Client.h Moved banks randomization to server-side with client netpack 2024-07-16 13:13:39 +00:00
ClientCommandManager.cpp NKAI: reduce double army loss cases 2024-07-18 13:38:25 +03:00
ClientCommandManager.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
ClientNetPackVisitors.h MoveArtifact struct not used now 2024-07-09 14:27:04 +03:00
CMakeLists.txt ArtifactsUIController class 2024-07-09 14:27:05 +03:00
CMT.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CMT.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
ConditionalWait.h Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CPlayerInterface.cpp Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CPlayerInterface.h suggestions 2024-07-16 00:03:06 +03:00
CServerHandler.cpp Merge pull request #4253 from smanolloff/random-port 2024-07-16 12:25:29 +03:00
CServerHandler.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
GameChatHandler.cpp use MetaString 2024-05-02 21:03:23 +02:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h
NetPacksClient.cpp New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
NetPacksLobbyClient.cpp Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
PlayerLocalState.cpp Fix crash on clicking on map when player is not making turn in MP 2024-07-04 08:46:39 +00:00
PlayerLocalState.h Removed broken & unused serialization of player interface and AI 2024-05-17 16:35:53 +00:00
resource.h
ServerRunner.cpp remove debug line 2024-07-12 15:41:07 +03:00
ServerRunner.h Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
StdInc.cpp
StdInc.h
VCMI_client.rc
vcmi.ico