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Open-source engine for Heroes of Might and Magic III
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2011-05-25 13:11:03 +00:00
aclocal/m4 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
AI New files for lib: 2011-05-09 22:20:47 +00:00
client Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 2011-05-25 13:11:03 +00:00
config Display of immunities and similar effects. 2011-05-21 16:10:14 +00:00
debian Updated debian files. 2010-10-27 02:00:25 +00:00
lib Fixed #728. 2011-05-24 23:17:57 +00:00
scripts/lua/objects
server * some changes 2011-05-22 18:46:52 +00:00
aclocal.m4 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
AI_Base.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
AUTHORS * Ivan added to list of authors 2010-02-15 13:33:07 +00:00
build_data.sh Updated data build script to 0.84. 2011-05-14 15:25:18 +00:00
CCallback.cpp Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
CCallback.h New files for lib: 2011-05-09 22:20:47 +00:00
CConsoleHandler.cpp * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
CConsoleHandler.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CGameInterface.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CGameInterface.h New files for lib: 2011-05-09 22:20:47 +00:00
ChangeLog Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 2011-05-25 13:11:03 +00:00
config.guess (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
config.sub (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
configure (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
configure.ac (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
COPYING Added COPYING (refers to license.txt). 2009-05-17 15:48:13 +00:00
CThreadHelper.cpp * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
CThreadHelper.h * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
depcomp Missing build file. 2009-05-17 15:42:47 +00:00
global.h * PreGame interface gets now redrawn every frame. 2011-04-17 18:02:13 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
INSTALL Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
install-sh (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
int3.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
ltmain.sh (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.amiga - First part of kingdom overview window (not a 100% stable) 2010-01-25 21:25:14 +00:00
Makefile.in (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
Makefile.x Patch from keen: compatibility fixes for Mac OS X 2009-03-24 21:28:17 +00:00
missing Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h some changes 2010-12-17 18:47:07 +00:00
README Reverted r731 2009-02-14 14:37:13 +00:00
README.linux (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
StartInfo.h * Reverted previously changed PreGame code 2011-04-26 13:30:29 +00:00
stdafx.cpp
stdafx.h unified guardians names 2008-12-26 01:46:53 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h timeHandler: FreeBSD fixes, based on plush's patch ( #719 ). 2011-04-02 23:45:47 +00:00
VCMI_VS10.sln And the solution file. 2011-03-17 23:12:34 +00:00
vcmi.workspace * patch update from Dikamilo 2009-02-08 16:36:53 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.