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vcmi/lib/spells
toneyisnow 0f3dabab9a Initialize the change:
1. Make color shifter for CAnimation, and use that in the clone effect.
2. Update the original position of the cloned object.
2020-01-25 01:21:26 -08:00
..
effects Initialize the change: 2020-01-25 01:21:26 -08:00
AbilityCaster.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
AbilityCaster.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
AdventureSpellMechanics.cpp Fixed error handling in TownPortalMechanics::applyAdventureEffects 2019-02-23 20:51:03 +03:00
AdventureSpellMechanics.h Moved town portal logic to mechanics class 2017-07-03 21:43:04 +03:00
BattleSpellMechanics.cpp Warnings fixes (#538) 2019-01-19 13:52:02 +03:00
BattleSpellMechanics.h Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
BonusCaster.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
BonusCaster.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
CSpellHandler.cpp Simplify statements 2019-03-31 09:43:14 +03:00
CSpellHandler.h Enabled new secondary skills to be created (#438) 2018-03-31 12:56:40 +07:00
ISpellMechanics.cpp Update ISpellMechanics.cpp 2019-01-24 15:09:01 +00:00
ISpellMechanics.h Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
Magic.h CGameHandler: rename CPackForClient argument and add network logging 2018-04-04 14:24:32 +07:00
Problem.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Problem.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ProxyCaster.cpp Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
ProxyCaster.h Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
TargetCondition.cpp Simplification fixes 2019-03-31 09:43:14 +03:00
TargetCondition.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00