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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib/mapObjects
Piotr Wójcik 044e2b9e51 Properly calculate building requirements
In OH3 you can't build Capitol when Tavern is not builded.
In VCMI up to now you could.
2016-08-30 22:15:24 +02:00
..
CArmedInstance.cpp Use JsonSerializeFormat for map objects 2016-02-22 02:37:19 +03:00
CArmedInstance.h Use JsonSerializeFormat for map objects 2016-02-22 02:37:19 +03:00
CBank.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CBank.h
CGHeroInstance.cpp CGHeroInstance::SecondarySkillsInfo: always set rand seed 2016-08-19 23:31:54 +03:00
CGHeroInstance.h More fixes for uninitialized fields 2016-08-18 18:53:28 +03:00
CGMarket.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CGMarket.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGPandoraBox.cpp Fixed #1213 2016-06-06 09:30:45 +02:00
CGPandoraBox.h CGEvent: avoid permanent event removal after visit. Fix issue 2339 2015-11-28 23:03:26 +03:00
CGTownInstance.cpp Properly calculate building requirements 2016-08-30 22:15:24 +02:00
CGTownInstance.h Properly calculate building requirements 2016-08-30 22:15:24 +02:00
CObjectClassesHandler.cpp Fixed memory leak in CObjectClassesHandler 2016-08-17 09:24:01 +03:00
CObjectClassesHandler.h Fixed memory leak in CObjectClassesHandler 2016-08-17 09:24:01 +03:00
CObjectHandler.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CObjectHandler.h Make string instance names persistent 2016-02-22 19:26:42 +03:00
CommonConstructors.cpp CBankInfo: fix huge memory leak that appear in long run 2015-12-14 11:29:24 +03:00
CommonConstructors.h Merge branch 'develop' into feature/VCMIMapFormat1 2016-01-01 20:28:52 +03:00
CQuest.cpp Fixed CQuest leak 2016-08-30 09:48:10 +03:00
CQuest.h Fixed CQuest leak 2016-08-30 09:48:10 +03:00
CRewardableConstructor.cpp Implemented (basic) object construction and placement 2015-12-05 12:36:42 +03:00
CRewardableConstructor.h
CRewardableObject.cpp Show atrifact's name in message of Warrior's tomb 2016-08-30 20:50:03 +02:00
CRewardableObject.h More fixes for uninitialized fields 2016-08-18 18:53:28 +03:00
JsonRandom.cpp Replace std::remove_if with vstd::erase_if 2016-01-26 10:19:58 +03:00
JsonRandom.h
MapObjects.h
MiscObjects.cpp Do not show whether Shrine is visited by hero, if was not visited by player yet 2016-08-30 20:48:03 +02:00
MiscObjects.h Add reset to some static variables on client 2016-08-25 15:52:20 +03:00
ObjectTemplate.cpp - WeightedRule optimization - part 1 2016-08-11 07:49:08 +02:00
ObjectTemplate.h ObjectTemplate serialization 2015-12-05 12:36:44 +03:00