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CArmedInstance.cpp
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Use JsonSerializeFormat for map objects
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2016-02-22 02:37:19 +03:00 |
CArmedInstance.h
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Use JsonSerializeFormat for map objects
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2016-02-22 02:37:19 +03:00 |
CBank.cpp
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Refactoring: use cleaner CCreatureSet::stacksCount everywhere
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2015-12-24 21:30:57 +03:00 |
CBank.h
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CGHeroInstance.cpp
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CGHeroInstance::SecondarySkillsInfo: always set rand seed
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2016-08-19 23:31:54 +03:00 |
CGHeroInstance.h
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More fixes for uninitialized fields
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2016-08-18 18:53:28 +03:00 |
CGMarket.cpp
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
CGMarket.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
CGPandoraBox.cpp
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Fixed #1213
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2016-06-06 09:30:45 +02:00 |
CGPandoraBox.h
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CGEvent: avoid permanent event removal after visit. Fix issue 2339
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2015-11-28 23:03:26 +03:00 |
CGTownInstance.cpp
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Properly calculate building requirements
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2016-08-30 22:15:24 +02:00 |
CGTownInstance.h
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Properly calculate building requirements
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2016-08-30 22:15:24 +02:00 |
CObjectClassesHandler.cpp
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Fixed memory leak in CObjectClassesHandler
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2016-08-17 09:24:01 +03:00 |
CObjectClassesHandler.h
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Fixed memory leak in CObjectClassesHandler
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2016-08-17 09:24:01 +03:00 |
CObjectHandler.cpp
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
CObjectHandler.h
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Make string instance names persistent
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2016-02-22 19:26:42 +03:00 |
CommonConstructors.cpp
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CBankInfo: fix huge memory leak that appear in long run
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2015-12-14 11:29:24 +03:00 |
CommonConstructors.h
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Merge branch 'develop' into feature/VCMIMapFormat1
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2016-01-01 20:28:52 +03:00 |
CQuest.cpp
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Fixed CQuest leak
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2016-08-30 09:48:10 +03:00 |
CQuest.h
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Fixed CQuest leak
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2016-08-30 09:48:10 +03:00 |
CRewardableConstructor.cpp
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Implemented (basic) object construction and placement
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2015-12-05 12:36:42 +03:00 |
CRewardableConstructor.h
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CRewardableObject.cpp
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Show atrifact's name in message of Warrior's tomb
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2016-08-30 20:50:03 +02:00 |
CRewardableObject.h
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More fixes for uninitialized fields
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2016-08-18 18:53:28 +03:00 |
JsonRandom.cpp
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Replace std::remove_if with vstd::erase_if
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2016-01-26 10:19:58 +03:00 |
JsonRandom.h
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MapObjects.h
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MiscObjects.cpp
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Do not show whether Shrine is visited by hero, if was not visited by player yet
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2016-08-30 20:48:03 +02:00 |
MiscObjects.h
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Add reset to some static variables on client
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2016-08-25 15:52:20 +03:00 |
ObjectTemplate.cpp
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- WeightedRule optimization - part 1
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2016-08-11 07:49:08 +02:00 |
ObjectTemplate.h
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ObjectTemplate serialization
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2015-12-05 12:36:44 +03:00 |