..
AccessibilityInfo.cpp
fix #1621
2023-03-01 19:22:06 +03:00
AccessibilityInfo.h
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
BattleAction.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
BattleAction.h
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
BattleAttackInfo.cpp
Fixes compilation due to changes in callback interface
2023-01-20 15:18:10 +02:00
BattleAttackInfo.h
Fixes compilation due to changes in callback interface
2023-01-20 15:18:10 +02:00
BattleHex.cpp
Removed neighbouringTilesWithDirection and using
2023-06-11 18:40:47 +03:00
BattleHex.h
Removed neighbouringTilesWithDirection and using
2023-06-11 18:40:47 +03:00
BattleInfo.cpp
CArtifact getters setters
2023-07-05 15:48:08 +03:00
BattleInfo.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
BattleProxy.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
BattleProxy.h
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
BattleStateInfoForRetreat.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
BattleStateInfoForRetreat.h
BattleAI: avoid selfblocking on siege
2023-04-09 16:22:37 +03:00
CBattleInfoCallback.cpp
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
CBattleInfoCallback.h
Renamed getMovementRange to ObtainMovementRange as per request
2023-04-26 21:56:20 +04:00
CBattleInfoEssentials.cpp
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
CBattleInfoEssentials.h
vcmi: use std::optional
2023-04-17 00:43:13 +03:00
CCallbackBase.cpp
vcmi: use std::optional
2023-04-17 00:43:13 +03:00
CCallbackBase.h
vcmi: use std::optional
2023-04-17 00:43:13 +03:00
CObstacleInstance.cpp
vcmi: add getTrigger method to obstacles
2023-03-31 01:01:26 +03:00
CObstacleInstance.h
vcmi: add getTrigger method to obstacles
2023-03-31 01:01:26 +03:00
CPlayerBattleCallback.cpp
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
CPlayerBattleCallback.h
CUnitState.cpp
Small changes after review.
2023-06-23 20:05:15 +03:00
CUnitState.h
Small changes after review.
2023-06-23 20:05:15 +03:00
DamageCalculator.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
DamageCalculator.h
Show information on potential kills in attack tooltip
2023-03-24 17:18:47 +02:00
Destination.cpp
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
Destination.h
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
IBattleInfoCallback.h
vcmi: use std::optional
2023-04-17 00:43:13 +03:00
IBattleState.cpp
IBattleState.h
vcmi: rename WithXXX to IXXXProvider
2023-04-10 19:28:16 +03:00
IUnitInfo.h
PossiblePlayerBattleAction.h
Fix spellcasters with massive spells
2023-03-25 01:23:49 +02:00
ReachabilityInfo.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
ReachabilityInfo.h
vcmi: really correct BFS
2023-03-27 15:45:41 +03:00
SideInBattle.cpp
Update SideInBattle.cpp
2023-07-25 15:02:28 +03:00
SideInBattle.h
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
SiegeInfo.cpp
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
SiegeInfo.h
Unit.cpp
Renamed MetaString methods to more logical names
2023-06-20 19:37:27 +03:00
Unit.h
Renamed MetaString methods to more logical names
2023-06-20 19:37:27 +03:00