..
CGameHandler.cpp
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
CGameHandler.h
#1965 - treat dwelling defenders as neutrals
2023-07-25 10:13:41 +03:00
CMakeLists.txt
Extracted message-related functionality of CGameHandler to separate file
2023-07-15 21:01:13 +03:00
CQuery.cpp
#1912 Some logging and fix for allied garrison
2023-07-09 10:21:58 +03:00
CQuery.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
CVCMIServer.cpp
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
CVCMIServer.h
Removed all references to boost::interprocess library
2023-07-30 20:14:57 +03:00
HeroPoolProcessor.cpp
Fix hero retreating handling & code cleanup
2023-07-15 19:55:30 +03:00
HeroPoolProcessor.h
Fix hero retreating handling & code cleanup
2023-07-15 19:55:30 +03:00
LobbyNetPackVisitors.h
rework netpacks to avoid double typeinfo
2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp
Use inheritance instead of composition for campaign header
2023-06-26 17:15:59 +03:00
NetPacksServer.cpp
Extracted message-related functionality of CGameHandler to separate file
2023-07-15 21:01:13 +03:00
PlayerMessageProcessor.cpp
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
PlayerMessageProcessor.h
Store cheater state per player
2023-07-15 21:01:14 +03:00
ServerNetPackVisitors.h
client is able to erase artifact
2023-04-08 00:41:55 +03:00
ServerSpellCastEnvironment.cpp
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
ServerSpellCastEnvironment.h
vcmi: move ServerSpellCastEnvironment in separate file
2023-04-04 23:02:54 +03:00
StdInc.cpp
Rename radious -> radius
2016-01-31 18:01:58 +03:00
StdInc.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
VCMI_server.cbp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00