..
settings
hide adventuremap
2024-01-18 00:47:18 +01:00
CAltarWindow.cpp
Creatures trade panel
2024-01-08 16:24:47 +02:00
CAltarWindow.h
moved to widgets/markets
2024-01-09 20:21:09 +02:00
CCastleInterface.cpp
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
CCastleInterface.h
Reduce excessive updates of garrisons. Fixes selection reset in simturns
2023-11-09 00:01:48 +02:00
CCreatureWindow.cpp
split getBonusLocalFirst into two distinct method:
2024-01-19 13:56:06 +02:00
CCreatureWindow.h
add duration + morale/luck
2023-12-23 16:07:12 +01:00
CHeroBackpackWindow.cpp
Code style fixes
2024-01-19 21:21:23 +02:00
CHeroBackpackWindow.h
backpack window statusbar
2024-01-18 15:55:54 +02:00
CHeroOverview.cpp
added probabilities
2023-09-17 23:01:18 +02:00
CHeroOverview.h
added probabilities
2023-09-17 23:01:18 +02:00
CHeroWindow.cpp
Reduce excessive updates of garrisons. Fixes selection reset in simturns
2023-11-09 00:01:48 +02:00
CHeroWindow.h
Refactoring. Callbacks have been encapsulated. Added cursorPosition
2023-12-19 19:01:56 +02:00
CKingdomInterface.cpp
fix image order
2023-11-25 02:58:06 +01:00
CKingdomInterface.h
Reduce excessive updates of garrisons. Fixes selection reset in simturns
2023-11-09 00:01:48 +02:00
CMapOverview.cpp
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
CMapOverview.h
code review
2023-10-01 17:35:56 +02:00
CMessage.cpp
Do not attempt to resize text box to zero-width
2023-11-27 14:08:49 +02:00
CMessage.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
CPuzzleWindow.cpp
Fix regressions
2023-09-04 18:22:34 +03:00
CPuzzleWindow.h
show/showAll methods now use Canvas instead of SDL_Surface
2023-06-02 16:42:18 +03:00
CQuestLog.cpp
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
CQuestLog.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
CreaturePurchaseCard.cpp
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
CreaturePurchaseCard.h
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
CSpellWindow.cpp
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
CSpellWindow.h
search rectangle
2023-12-08 22:52:34 +01:00
CTradeWindow.cpp
suggested changes
2024-01-11 12:46:32 +02:00
CTradeWindow.h
moved to widgets/markets
2024-01-09 20:21:09 +02:00
CTutorialWindow.cpp
adjust messages, add radial wheel
2023-11-17 18:23:11 +01:00
CTutorialWindow.h
translation
2023-11-16 23:03:41 +01:00
CWindowObject.cpp
fix asset failures
2023-10-31 22:05:22 +01:00
CWindowObject.h
Creatures altar & Artifacts altar
2023-11-06 14:31:32 +02:00
GUIClasses.cpp
Fix error: 'auto' not allowed in non-static struct member
2024-01-17 14:49:28 +00:00
GUIClasses.h
using CHeroArea
2023-12-22 01:30:41 +01:00
InfoWindows.cpp
Do not attempt to resize text box to zero-width
2023-11-27 14:08:49 +02:00
InfoWindows.h
Add game pause
2023-10-08 16:03:57 +02:00
QuickRecruitmentWindow.cpp
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
QuickRecruitmentWindow.h
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00