1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/mapeditor
2024-07-17 13:57:36 +00:00
..
icons Remove renamed icons 2024-06-29 00:55:25 +09:00
inspector Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
mapsettings replace deprecated functions 2024-06-29 14:55:56 +02:00
resourceExtractor Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
translation Merge branch 'vcmi/master' into 'vcmi/develop' 2024-07-17 13:57:36 +00:00
Animation.cpp Reworked JsonNode constructors to more logical form 2024-02-26 12:55:49 +02:00
Animation.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
BitmapHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BitmapHandler.h mapeditor: use vcmi_endian.h 2023-02-03 00:39:44 +03:00
CMakeLists.txt Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
generatorprogress.cpp
generatorprogress.h
generatorprogress.ui
graphics.cpp Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
graphics.h Stabilization 2024-01-19 13:55:22 +02:00
jsonutils.cpp Restored previous solution, which is handled already. 2024-03-04 21:49:35 +01:00
jsonutils.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
launcherdirs.cpp
launcherdirs.h
main.cpp #2590 enable high dpi 2024-05-16 00:32:15 +02:00
mainwindow.cpp Embed mapeditor resources 2024-06-29 00:53:01 +09:00
mainwindow.h Changed settings location for Qt apps to be in line with main game 2024-06-08 15:31:40 +00:00
mainwindow.ui Embed mapeditor resources 2024-06-29 00:53:01 +09:00
mapcontroller.cpp Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-21 12:58:36 +00:00
mapcontroller.h Mod compatibility check is now in a separate class and not part of 2023-11-08 21:27:05 +02:00
mapeditor.ico
mapeditor.rc
maphandler.cpp Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
maphandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
mapview.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
mapview.h Add line and fill brushes 2023-10-14 02:58:13 +02:00
objectbrowser.cpp Use auto instead of redundant type in initializations using new 2024-01-16 21:40:53 +00:00
objectbrowser.h Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2023-01-10 00:01:35 +02:00
playerparams.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
playerparams.h Town picker in player settings implemented 2023-09-11 20:37:26 +02:00
playerparams.ui Object picker implemented 2023-09-11 20:37:26 +02:00
playersettings.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
playersettings.h code style 2024-06-13 21:35:30 +03:00
playersettings.ui Allow single player on map and fix player params initialization 2023-04-02 14:31:57 +04:00
resources.qrc Embed mapeditor resources 2024-06-29 00:53:01 +09:00
scenelayer.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
scenelayer.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
validator.cpp Embed mapeditor resources 2024-06-29 00:53:01 +09:00
validator.h Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
validator.ui
vcmieditor.desktop cz consisteny 2023-12-29 16:56:04 +01:00
windownewmap.cpp set values for map editor and rmg 2024-06-29 14:01:25 +02:00
windownewmap.h code style 2024-06-13 21:35:30 +03:00
windownewmap.ui Add new map sizes & better layout 2024-03-01 12:15:04 +01:00