..
AccessibilityInfo.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
AccessibilityInfo.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
BattleAction.cpp
BattleAI: retreat
2022-10-14 12:00:56 +03:00
BattleAction.h
BattleAI: retreat
2022-10-14 12:00:56 +03:00
BattleAttackInfo.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
BattleAttackInfo.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
BattleHex.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
BattleHex.h
BattleInt split is finished, start of refactoring:
2022-11-25 00:26:14 +02:00
BattleInfo.cpp
Separated siege-related part of BattleInterface into separate class
2022-11-17 18:50:12 +02:00
BattleInfo.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
BattleProxy.cpp
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
BattleProxy.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
BattleStateInfoForRetreat.cpp
BattleAI: retreat
2022-10-14 12:00:56 +03:00
BattleStateInfoForRetreat.h
BattleAI: retreat
2022-10-14 12:00:56 +03:00
CBattleInfoCallback.cpp
Code refactor following C++ standard and condition fixes
2022-11-15 03:20:55 +03:00
CBattleInfoCallback.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CBattleInfoEssentials.cpp
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
CBattleInfoEssentials.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
CCallbackBase.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CCallbackBase.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CObstacleInstance.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CObstacleInstance.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CPlayerBattleCallback.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CPlayerBattleCallback.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CUnitState.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CUnitState.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Destination.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Destination.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
IBattleInfoCallback.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
IBattleState.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
IBattleState.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
IUnitInfo.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ReachabilityInfo.cpp
BattleAI: rework movement when no targtes
2022-10-23 11:41:03 +03:00
ReachabilityInfo.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
SideInBattle.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
SideInBattle.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
SiegeInfo.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
SiegeInfo.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Unit.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Unit.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00