..
CArmedInstance.cpp
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CArmedInstance.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CBank.cpp
fix for banks(crypt, ships) not giving morale penalty ( #384 )
2017-11-15 23:16:44 +03:00
CBank.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CGHeroInstance.cpp
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
CGHeroInstance.h
renamed CGHeroInstance::updateSkill to updateSkillBonus
2018-03-05 22:13:23 +08:00
CGMarket.cpp
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
CGMarket.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGPandoraBox.cpp
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
CGPandoraBox.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CGTownInstance.cpp
Do not use StackLocation in netpacks
2018-03-17 13:24:12 +08:00
CGTownInstance.h
Fixing bugs for external dwelling bonus of Golem Factory ( #382 )
2017-10-07 17:42:33 +03:00
CObjectClassesHandler.cpp
Fixed https://bugs.vcmi.eu/view.php?id=2845
2018-01-09 10:14:56 +03:00
CObjectClassesHandler.h
Implement configurable object sounds: ambient, visit and removal
2018-01-02 09:49:03 +01:00
CObjectHandler.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CObjectHandler.h
Implement configurable object sounds: ambient, visit and removal
2018-01-02 09:49:03 +01:00
CommonConstructors.cpp
Change JsonType to enum class ( #393 )
2017-11-27 00:18:18 +03:00
CommonConstructors.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CQuest.cpp
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
CQuest.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CRewardableConstructor.cpp
CRewardableObject: remove now unused soundID
2018-01-02 09:49:04 +01:00
CRewardableConstructor.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CRewardableObject.cpp
CRewardableObject: remove now unused soundID
2018-01-02 09:49:04 +01:00
CRewardableObject.h
CRewardableObject: remove now unused soundID
2018-01-02 09:49:04 +01:00
JsonRandom.cpp
Change JsonType to enum class ( #393 )
2017-11-27 00:18:18 +03:00
JsonRandom.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
MapObjects.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
MiscObjects.cpp
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
MiscObjects.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
ObjectTemplate.cpp
Change JsonType to enum class ( #393 )
2017-11-27 00:18:18 +03:00
ObjectTemplate.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00