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AdventureMapInterface.cpp
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Merge pull request #2712 from Laserlicht/dim_map
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2023-09-01 22:37:10 +03:00 |
AdventureMapInterface.h
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dim adventuremap
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2023-08-29 22:22:22 +02:00 |
AdventureMapShortcuts.cpp
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Fix quest log button block status
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2023-08-24 23:34:33 +03:00 |
AdventureMapShortcuts.h
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Unblock basic adventure map actions (scrolling / right-click) in multiplayer
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2023-07-26 21:20:11 +02:00 |
AdventureMapWidget.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
AdventureMapWidget.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
AdventureOptions.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
AdventureOptions.h
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
AdventureState.h
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Use new adventure map state to detect opponent human turn
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2023-07-27 17:26:52 +02:00 |
CInfoBar.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CInfoBar.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CInGameConsole.cpp
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Give all threads created by client human-readable name for debug
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2023-08-23 16:32:29 +03:00 |
CInGameConsole.h
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Simplified text input handling, fixes hotkeys on windows with text input
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2023-07-04 18:42:52 +03:00 |
CList.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CList.h
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Fix updating of hero & town lists on adventure map
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2023-07-15 16:09:44 +03:00 |
CMinimap.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CMinimap.h
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CResDataBar.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CResDataBar.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
MapAudioPlayer.cpp
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int3 now has proper hasher function
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2023-04-20 22:04:24 +03:00 |
MapAudioPlayer.h
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Added more checks to avoid potential nullptr dereference crash
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2023-03-25 23:54:51 +02:00 |
TurnTimerWidget.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
TurnTimerWidget.h
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Timers fixes
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2023-08-30 03:33:59 +04:00 |