.. |
BattleFake.cpp
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Removed buggy and poorly designed fromString method
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2023-07-25 22:36:45 +03:00 |
BattleFake.h
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tests: attempt to fix build without lua
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2023-04-27 20:59:55 +03:00 |
mock_battle_IBattleState.h
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vcmi: fix test building for 1.2
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2023-04-27 20:59:55 +03:00 |
mock_battle_Unit.h
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tests: add ResistanceCondition test
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2023-05-05 18:57:40 +03:00 |
mock_BonusBearer.cpp
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Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
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2020-09-30 22:56:28 -07:00 |
mock_BonusBearer.h
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vcmi: rename HeroBonus.h to Bonus.h
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2023-05-02 11:20:58 +03:00 |
mock_CPSICallback.cpp
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[c::b] Updated projects, applied fixes
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2018-07-29 22:07:40 +03:00 |
mock_CPSICallback.h
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[c::b] Updated projects, applied fixes
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2018-07-29 22:07:40 +03:00 |
mock_Creature.h
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vcmi: fix tests with latest develop
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2023-04-27 20:59:55 +03:00 |
mock_CreatureService.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_Environment.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_events_ApplyDamage.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_IBattleInfoCallback.h
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tests: attempt to fix build without lua
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2023-04-27 20:59:55 +03:00 |
mock_IGameCallback.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_IGameCallback.h
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Added createObject call as wrapper around NewObject netpack
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2023-06-23 13:42:08 +03:00 |
mock_IGameEventCallback.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_IGameInfoCallback.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_MapService.cpp
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vcmi: fix unit tests for latest develop
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2023-04-27 20:59:55 +03:00 |
mock_MapService.h
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vcmi: fix unit tests for latest develop
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2023-04-27 20:59:55 +03:00 |
mock_scripting_Context.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_scripting_Pool.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_scripting_Script.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_scripting_Service.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_ServerCallback.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_Services.h
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tests: attempt to fix build without lua
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2023-04-27 20:59:55 +03:00 |
mock_spells_effects_Registry.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_spells_Mechanics.h
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BattleAI: fast targets optimization
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2023-08-08 20:10:29 +03:00 |
mock_spells_Problem.h
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Fix build
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2023-06-20 19:37:27 +03:00 |
mock_spells_Spell.h
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Moved creature upgrade logic to CGObjectInstance inheritors
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2023-06-16 17:59:10 +03:00 |
mock_spells_SpellService.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_UnitEnvironment.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_UnitInfo.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_vstd_CLoggerBase.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
mock_vstd_RNG.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
ZoneOptionsFake.h
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battlefields in VLC and custom bonuses for terrain patches
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2022-09-11 11:31:27 +03:00 |