1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/mapObjects
2022-11-14 19:08:49 +02:00
..
CArmedInstance.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CArmedInstance.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CBank.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBank.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGHeroInstance.cpp Added common method for secondary skill availability checks 2022-11-14 19:08:49 +02:00
CGHeroInstance.h Added common method for secondary skill availability checks 2022-11-14 19:08:49 +02:00
CGMarket.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGMarket.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGPandoraBox.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGPandoraBox.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGTownInstance.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CGTownInstance.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CObjectClassesHandler.cpp Fix incorrect templates for mines in HoTA 2022-10-08 12:42:10 +03:00
CObjectClassesHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CObjectHandler.cpp #1065 - fix random hero initial position 2022-10-13 11:58:32 +03:00
CObjectHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CommonConstructors.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
CommonConstructors.h Fix incorrect templates for mines in HoTA 2022-10-08 12:42:10 +03:00
CQuest.cpp check amount of artifacts on hero when checking requirements of a quest that requires artifact(s) 2022-10-01 09:28:32 +03:00
CQuest.h check amount of artifacts on hero when checking requirements of a quest that requires artifact(s) 2022-10-01 09:28:32 +03:00
CRewardableConstructor.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRewardableConstructor.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRewardableObject.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRewardableObject.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonRandom.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonRandom.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
MapObjects.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MiscObjects.cpp don't add Necromancy to Witch Hut on random maps 2022-10-01 16:01:47 +03:00
MiscObjects.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectTemplate.cpp Fixed asserts (only for debug build) 2022-09-29 21:10:44 +02:00
ObjectTemplate.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00