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grep -r --include \*.h --include \*.cpp "=" * | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return\|{\|}\|= \"\|= tr(\|virtual\|void" | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "float\|nullptr" | grep "new" | grep -v "AI/FuzzyLite" | grep \( | grep "= new" > redundant_types.txt import re with open("redundant_types.txt") as f: for line in f: line = line.strip() path = line.split(":", 1)[0] original_code = line.split(":")[1].strip() if "new " in original_code: cpp_type = original_code.split(" ")[0] if original_code.count(cpp_type) == 2: print() print(path) print(original_code) new_code = "auto "+" ".join(original_code.split(" ")[1:]) print(new_code) with open(path, "r") as f: filedata = f.read() filedata = filedata.replace(original_code, new_code) with open(path, "w") as f: f.write(filedata) |
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.. | ||
BattleFake.cpp | ||
BattleFake.h | ||
mock_battle_IBattleState.h | ||
mock_battle_Unit.h | ||
mock_BonusBearer.cpp | ||
mock_BonusBearer.h | ||
mock_CPSICallback.cpp | ||
mock_CPSICallback.h | ||
mock_Creature.h | ||
mock_CreatureService.h | ||
mock_Environment.h | ||
mock_events_ApplyDamage.h | ||
mock_IBattleInfoCallback.h | ||
mock_IGameCallback.cpp | ||
mock_IGameCallback.h | ||
mock_IGameEventCallback.h | ||
mock_IGameInfoCallback.h | ||
mock_MapService.cpp | ||
mock_MapService.h | ||
mock_scripting_Context.h | ||
mock_scripting_Pool.h | ||
mock_scripting_Script.h | ||
mock_scripting_Service.h | ||
mock_ServerCallback.h | ||
mock_Services.h | ||
mock_spells_effects_Registry.h | ||
mock_spells_Mechanics.h | ||
mock_spells_Problem.h | ||
mock_spells_Spell.h | ||
mock_spells_SpellService.h | ||
mock_UnitEnvironment.h | ||
mock_UnitInfo.h | ||
mock_vstd_CLoggerBase.h | ||
mock_vstd_RNG.h | ||
ZoneOptionsFake.h |