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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client/battle
2023-02-02 14:37:16 +02:00
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BattleActionsController.cpp Add missing text 2023-02-02 13:43:20 +02:00
BattleActionsController.h Hero interaction is now battle action 2023-02-02 13:43:19 +02:00
BattleAnimationClasses.cpp All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
BattleAnimationClasses.h All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
BattleConstants.h fix typo 2023-01-25 18:13:11 +03:00
BattleEffectsController.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
BattleEffectsController.h Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
BattleFieldController.cpp Hero interaction is now battle action 2023-02-02 13:43:19 +02:00
BattleFieldController.h Merged CClickableHex class into BattleFieldController 2023-02-02 13:35:57 +02:00
BattleInterface.cpp Fix battle cursor after attack command 2023-02-02 14:36:58 +02:00
BattleInterface.h Merged CClickableHex class into BattleFieldController 2023-02-02 13:35:57 +02:00
BattleInterfaceClasses.cpp Fix opening spellbook via clicking on hero 2023-02-02 14:37:16 +02:00
BattleInterfaceClasses.h Hero interaction is now battle action 2023-02-02 13:43:19 +02:00
BattleObstacleController.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
BattleObstacleController.h Fix ios compile 2023-01-20 16:11:43 +02:00
BattleProjectileController.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
BattleProjectileController.h All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
BattleRenderer.cpp Renamed BattleControlPanel -> BattleWindow 2022-12-21 17:06:47 +02:00
BattleRenderer.h Multiple fixes & improvements to animation ordering 2022-12-13 21:31:49 +02:00
BattleSiegeController.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
BattleSiegeController.h Fix ios compile 2023-01-20 16:11:43 +02:00
BattleStacksController.cpp Spellcasters UI now shares handling with hero spellcasting 2023-02-02 13:25:55 +02:00
BattleStacksController.h Mostly finished refactoring of BattleActionsController 2023-02-02 13:25:55 +02:00
BattleWindow.cpp Removed makingTurn variable 2023-02-02 13:25:55 +02:00
BattleWindow.h Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2023-01-04 16:20:53 +02:00
CreatureAnimation.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
CreatureAnimation.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00